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Seiken Densetsu 3 Walkthrough, FAQ and Tips
Copyright Magus(shinra9@yahoo.com)1999 v6.0
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Contents
1)Intro
2)Class Change System
3)Spells
4)Storage System
5)Tips, plus Reader's Tips/Comments
6)Walkthrough for Duran/Angela, Hawk/Riesz, and Kevin/Carlie
7)Beat the Black Rabite (Recommending a guide)
8)Item List
9)Weapon List (Thanks Paul Le!)
10)FAQs
11)Miscellaneous
12)Junk
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Version History

v 1.0- All the non-walkthrough parts, and Duran/Angela's walkthrough.
v 1.1- Partial Hawkeye/Riesz Walkthrough
v 2.0- Full Hawkeye/Riesz Walkthrough, and some of Kevin/Carlie's walkthrough
(thanks Amar).
v 2.1- Fixed up the layout problem, and added Amar to the bottom (sorry)
v 3.0- Added an FAQ section, as I finally got some e-mails. Plus, filled in the
missing gaps I had for the magic spells.
v 3.1-Added more FAQs.
v 3.2-Just put another site which is hosting this.
v 3.3-More FAQs and tips from fellow gamers.
v 3.5-More FAQs and started on Kevin and Carlie's final area.
v 3.7-Even more FAQs and a little bit more on Kevin's final area.
v 3.8-More FAQs. And tips.
v 4.0-YESSS! Finished off Kevin's area!
v 4.1-More FAQs.
v 5.0-Big update. Class Change section is updated after I found out there was
another patch going around with different item names. Three new sections added,
Storage, Item List and Miscellaneous. And heaps more FAQs.
v 5.1-FAQ update.
v 5.3-FAQ/Tips update, plus a Beat the Black Rabite section.
v 5.4-Took the Black Rabite thing down, see below.
v 5.5-Tips, FAQs, Walkthrough re-writing.
v 5.6-Rewrote some of the guide, added a Weapon List thanks to Paul Le, and
added some FAQs.
v 5.7-Added a tip and FAQ.
v 5.71-Thanks to Uhhhhh....., I've found out the stat levels you need to be on
to learn a spell with Hawk. Also added a place to find an import version,
thanks to DD. And FAQs/Tips.
v 5.75-Added a FAQ and redid some of the magic section.
v 5.8-Added FAQs and rewrote some of the guide.
v 5.9-Added FAQs.
v 5.95-FAQs.
v 6.0-Massive FAQ/Tips update.

Legal Copyright Crap

The Kevin/Carlie past after the Mana Holyland is copyright Amar Kishan 1999. All
of the rest of this walkthrough is 100 percent copyright Magus 1999. Seiken
Densetsu 3 is copyright 1995 Squaresoft. Unless you have MY permission DO NOT
take anything at all from this walkthrough. Everybody hates people who take
their stuff without permission. This walkthrough should only be found from
either http://www.gamefaqs.com, http://vgstrategies.about.com,
http://www.rpgclassics.com, http://kengc.alphalink.com.au or
http://jump.to/magus.

Copyright Magus 1999.

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1)Introduction
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This is Magus' Seiken Densetsu 3 walkthrough. This is a excellent game and is
probably Squaresoft's best SNES RPG. To all of you English/American/Australian
people, this is Secret of Mana 2. In this game you can pick three characters out
of six to make up your party, and each character has their own storyline. This
walkthrough is still in progress and will be updated frequently.

To get in touch, e-mail me at shinra9@yahoo.com.
My ICQ# is 34601221.
My webpage is http://jump.to/magus

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2) Class Change System
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Well, it's the fabled class change system which has made this game quite big in
the RPG world. All it is is a different way of gaining levels, or if you like, a
more interesting way. Each character can go to the Dark or Light side, and you
get to have two class changes in the game. One at level 18 and the other at
level 38.
Before I go deeper, I will also point out the different level gaining system.
Every time you level up, you will be presented with a menu to level up different
attributes of yourself. This is what each attribute does:

Strength - Increases your Attack Power and damage done by Tech Attacks.
Agility - Increases your ability to dodge enemies' attacks.
Vitality - Enemies' attacks do less damage, and your HP increases.
Intelligence - Becomes easier to avoid enemies' attack magic, and lowers the
damage dealt to you.
Spirit - Indirect magic's (i.e. recovery magic or sabers) effectiveness
increases.
Luck - Chances of a critical hit become greater; there are also less traps in
the item roulette when you have a higher Luck rating

I would level my intelligence and vitality more than other (maybe apart from
strength) so that I can cast more spells and have more life, but if you have
Angela or Carlie it is quite wise to upgrade your strength unless you want to
depend on just spells.

Now for more explanation on class changes:
Your character can go through two stages of class change, to either go to the
Light or Dark, and then again to the Light or Dark. Here, look at this:

1st 2nd
Class Class
Change Change


Light-Light
Light /
/
/ \
/ \ Light-Dark
/
/
Normal
\
\ Dark-Light
\ Dark /
\ /
\
\ Dark-Dark

Get it? Now I will give you a brief description on each character's classes:
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Duran
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Duran is an OK character. He has quite a high one hit attack power, but takes
ages to recover from each hit. He learns a few saber and healing spells, but the
healing classes are less favourable. Honestly, if you want to do his quest, pick
Angela as she is a better character.

Knight-(Light)
Learns Heal Light and gets the ability to carry a shield. Lower power than the
Gladiator. Nothing much new.

Paladin (Light Light)
Duran's 2nd best class, gets Saint Saber, Heal Light, best shield and good
fullscreen power attack. His best Light class.

Lord (Light Dark)
Sucks. Heal Light, Tinkle Rain and a low attack power. Only good if you don't
already have a healer in your group, as he can multitarget Heal Light.

Gladiator (Dark)
Cool. Learns all elemental sabers, has good attack power, but no shield. None of
his dark classes gets a shield. A good starter.

Duelist (Dark Dark)
Kinda good, most powerful but useless (almost) Dark Saber spell. Is quite good
but Swordmaster is better.

Swordmaster (Dark Light)
Best class, learns Moon and Leaf Saber, but hasn't got an extremely high attack
power. Bad thing is that he can't cast both of the Moon and Leaf Sabers on one
person. The best class.
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Angela
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A very powerful magician who may have a low attack power, but her magic spells
make up for it. Learns five magic spells before her class change, and when she
changes she gets powerful spells.

Sorceress (Light)
Better than Delvar as she learns more magic earlier, but crappy attack power.
Uh, generally stay away from the Light side.

Grand Deviner (Light Light)
Sucks so bad, I won't even tell you about it, except for Double Spell, which
lets you cast two spells at once at a heavy time cost. Plus, still a low attack
power and she can't multitarget spells!

Arch Mage (Light Dark)
The Deviner with different spells, and still sucks with attacks.

Delvar (Dark)
Quite useful with a good attack power, but only learns one extra spell (Dark
Force).

Meigus (Dark Dark)
Most powerful magic user with Ancient and plenty other ones, but slow casting.
Is still a good choice.

Rune Master (Dark Light)
Best class, no questions asked. Has a cool Death Spell, only bad thing is that
she can't multitarget some of her good spells. Still, the only class with Level
3 spells, this is the way to go with Angela.
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Kevin
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Definetly the best fighter in the game, and can also heal your party. At night
he transforms into a werewolf which makes him more powerful than he is in the
day. He also has more than one tech attack per class, which is cool. A very good
choice.

Monk (Light)
His first light class gets a heal spell and a spell which makes him powerful
through day. Good power attacks, but normal attack power is lower than his Dark
counterpart.

God Hand (Light Light)
The God Hand's attacks are pretty powerful, and he has quite a few good spells.
Make that one, Aura Wave. Still not the best Light class.

Warrior Monk (Light Dark)
Definetly Kevin's best class, although he doesn't hit as hard as the others. He
gains the cool Leaf Saber and the ability to multitarget Heal Light.

Bashkar (Dark)
No spells, but excellent attack power.

Dervish (Dark Dark)
Second strongest class, learns Moon Saber and has a good attack power. But not
as powerful as the Death Hand.

Death Hand (Dark Light)
A brilliant class, though not the best. Best fighter, learns Energy Ball and
becomes the strongest wolf at night.
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Charlotte/Carlie
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Two names? Yeah, from what I've heard. Anyway, she is the best healer in the
game and can also double as a good dark magic user. A fun character, learns Heal
Light and Tinkle Rain before class change.

Priestess (Light)
Learns four elemental sabers, holy ball and the ability to multitarget Heal
Light. She doesn't have quite a high attack power, but is a better choice than
the Enchantress.

Bishop (Light Light)
If you pick her as your main character, this is the class to go, as the Turn
Undead spell is very effective. She also gets Saint Saber and more fun spells,
at the cost of low attack power.

Sage (Light Dark)
Pretty much sucks. She is just an improvement over the Priestess by getting
multitarget on all her spells.

Enchantress (Dark)
Weak spells, weak summons, although her later classes are better.

Evil Shaman (Dark Dark)
Gets some pretty cool summons, and a whole slew of fun spells, with the best
attack power of any of her classes. But she doesn't really have any good things.

Necromancer (Dark Light)
Her best class if you aren't the main character. Gets the Black curse, cool
multitarget healing spells, and some crappy spells. A good choice, if not the
best.
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Hawkeye/Hawk
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A awesome character, who is many people's favourite. He can attack twice in one
swing, learns very good spells, and has the most variety of any character in the
game.

Ranger (Light)
Gets a fullscreen tech, and a few weak traps. He isn't very powerful, but his
final classes make up for it.

Wanderer (Light Light)
Not much attack power, but gets heaps of caning spells. An OK choice.

Rogue (Light Dark)
Many different skills make this class a favourite. Good attack power, but some
of his cool spells are weak. Still the best Light class.

Ninja (Dark)
Better in attack than the Ranger, and has a few cool ninjitsu attacks, which
lower stats as well as deal damage.

Nightblade (Dark Dark)
My favourite Hawk class as he gets heaps of cool jitsu style attacks , a great
tech and he looks pretty damn cool.

Ninja Master (Dark Light)
Gains no more skills over the Ninja, but he can multitarget things, throw
multiple Shurikens and has the highest attack power. I still like Nightblade
better though.
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Lise/Riesz
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Another two named character! Good at fighting and has some pretty cool stat
changing magic. Pick Light, it upgrades your stats, and Dark, it downgrades the
enemies.

Valkyrie (Light)
Learns some stat-up spells, but she can't multitarget them. Rune Maiden is a
better choice, but her later classes make up for this.

Vanadies (Light Light)
A CRAPPY class. Only good thing is her awesome fullscreen attack, but all her
spells are pretty lame.

Star Lancer (Light Dark)
A very impressive class with probably the best summon in the game. Only bad
thing is that she doesn't have a fullscreen tech. This is her best class.

Rune Maiden (Dark)
Better than Valkyrie, but only just. Good spells, attacks, and nothing bad.

Fenrir Knight (Dark Dark)
Best Dark class, and has some very good stat-down spells as well as a cool
summon.

Dragon Master (Dark Light)
Pretty much sucks, and nothing much is good with here. Vanadies in Dark mode.

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To do your second class change, wait until you have discovered Pedan and are
heading to your final destination. Fly to the remaining dot on the map, and
level up to 38. Then wait until night, and fight the Boulder enemies (purple
balls with one eye). You will recieve a treasure chest after that, most likely
containing a ??? seed. Get 6-10, and head to an Inn nearby. Plant them in the
chest inside the Inn, and you will recieve a class change item. These are the
items and respective classes:

Angela

Arcane/Grand Deviner Book: Light Light, Grand Deviner
Book of Secrets/Arch Mage Book: Light Dark, Arch Mage
Book of Rune/Rune Master Book: Dark Light, Rune Master
Forbidden Book/Magus Book: Dark Dark, Magus

Charlotte/Carlie

Holy Water Vial/Bishop Jar: Light Light, Bishop
Jar of Salt/Sage Jar: Light Dark, Sage
Jar of Ashes/Necromancer Jar: Dark Light, Necromancer
Jar of Blood/Evil Shaman Jar: Dark Dark, Evil Shaman

Duran

Paladin's Proof/Paladin Medallion: Light Light, Paladin
Lord's Proof/Lord Medallion: Light Dark, Lord
Master's Proof/Sword Master's Medallion: Dark Light, Sword Master
Duelist's Proof/Duelist's Medallion: Dark Dark, Duelist

Hawkeye

Good Luck Die/Wanderer Dice: Light Light, Wanderer
Bad Luck Die/Rogue Dice: Light Dark, Rogue
Bullseye Die/Ninja Master: Dark Light, Ninja Master
Nighteye Die/Nightblade: Dark Dark, Nightblade

Kevin

Gold Wolf Soul/God Hand Heart: Light Light, God Hand
Silver Wolf Soul/Warrior Monk Heart: Light Dark, Warrior Monk
Death Wolf Soul/Death Hand Heart: Dark Dark, Death Hand
Demon Wolf Soul/Dervish Hand Heart: Dark Light, Dervish

Lise/Riesz

Briesingamen/Vanadies Necklace: Light Light, Vanadies
Morning Star Chain/Star Lancer Necklace: Light Dark, Star Lancer
Knight Dragon Chain/Dragon Master Necklace: Dark Light, Dragon Master
Gleipnir/Fenrir Knight Necklace: Dark Dark, Fenrir Knight

Now that you have got the items, head to the Holyland, and back to where the two
Goddesses are. Head up to the white goddess, talk to it and use your item. Ta-
da! Your final class change.

*NOTE*
You've gotta take the item out of storage first, duh! To do this, hit START, and
the storage menu will come up. Exchange your class change item with another item
that you don't need in your item ring, and then you can use it at the goddess.
Ok?

Whatever path you take is up to you. This is just a guide!

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3) Spells
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Now, whenever you class change you are bound to get at least one spell. Here are
the all the spells possible for each class (and if you are lucky a description).
By the way, it only lists the new spells learnt for each class, not the ones
they have already learnt. A * means multi-target.
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Duran
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Fighter (Normal)
None.

Knight (Light)
Heal Light-Restore HP.

Paladin (Light+Light)
Saint Saber- Makes a weapon have holy attributes.

Lord (Light+Dark)
Tinkle Rain-Cure status ailments.
*Heal Light

Gladiator (Dark)
Ice Saber- Makes a weapon have ice attributes.
Flame Saber- Makes a weapon have fire attributes.
Thunder Saber- Makes a weapon have wind attributes.
Diamond Saber- Makes a weapon have earth attributes.

Duelist (Dark+Dark)
Dark Saber- Makes a weapon have dark attributes.

Swordmaster (Dark+Light)
Moon Saber- Makes a weapon have moon attributes, sucks away enemy's HP, gives it
to you.
Leaf Saber- Makes a weapon have leaf attributes, sucks away enemy's MP, gives it
to you.
*Ice Saber
*Flame Saber
*Thunder Saber
*Diamond Saber
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Angela
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Magician (Normal)
*Holy Ball- Does holy damage.
*Evil Gate- Does evil damage.
*Gem Missile- Does earth damage.
*Air Blast- Does wind damage.
*Fireball- Does fire damage.
*Ice Smash- Does Ice damage.

Sorceress (Light)
Saint Beam- Level 2 holy damage.
Earthquake- Level 2 earth damage.
Thunderstorm- Level 2 wind damage.
Explode- Level 2 fire damage.
Mega Smash- Level 2 ice damage.

Grand Deviner (Light+Light)
*Double Spell- High damage to all enemies.
*Saint Beam
*Earthquake
*Thunderstorm
*Explode
*Mega Smash

Arch Mage (Light+Dark)
*Rainbow- High damage to all enemies.
*Double Spell- High damage to all enemies.
*Saint Beam
*Earthquake
*Thunderstorm
*Explode
*Mega Smash

Delvar (Dark)
Dark Force- Level 2 dark damage.

Meigus (Dark+Dark)
Earthquake- Level 2 earth damage.
Thunderstorm- Level 2 wind damage.
Explode- Level 2 fire damage.
Mega Splash- Level 2 ice damage.
*Ancient- The most powerful magic attack.

Rune Master (Dark+Light)
Death Spell-Kill an enemy (low level).
Stone Cloud- Petrify/stone an enemy.
Stun Wind- Level 3 wind attack.
Blaze Wall- Level 3 fire attack.
Cold Breeze-Level 3 ice attack.
*Dark Force

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Kevin
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Grappler (Normal)
None.

Monk (Light)
Pressure Point- Gains the power of a beast man.
Heal Light- Restore HP.

God Hand (Light+Light)
Aura Wave-Make the attack gauge go to full.

Warrior Monk (Light+Dark)
Leaf Saber- Make a weapon have leaf attributes. Takes the enemy's MP, gives to
you.
*Heal Light

Baskah (Dark)
None.

Dervish (Dark+Dark)
Moon Saber- Make a weapon have moon attributes. Takes the enemy's HP, gives to
you.

Death Hand (Dark+Light)
Energy Ball- Make you have more critical hits.

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Carlie
---------------------------------------------------------------------

Cleric (Normal)
Heal Light-Restore HP.
Tinkle Rain- Cure status ailments.

Priestess (Light)
Holy Ball-Does holy damage.
Diamond Saber-Gives a weapon earth attriubutes.
Flame Saber-Gives a weapon flame attriubutes.
Ice Saber-Gives a weapon ice attriubutes.
Thunder Saber-Gives a weapon wind attriubutes.
*Heal Light

Bishop (Light+Light)
*Turn Undead- Instantly kills "evil" enemies (Zombie Dragon, Carmilla), and deals
a lot of damage to "evil" bosses.
Saint Saber- Gives a weapon holy attributes.
Magic Shield- Shields the target from magic attacks, making magic less
effective.
*Tinkle Rain

Sage (Light+Dark)
Saint Beam-Level 2 Holy damage.
*Diamond Saber
*Flame Saber
*Ice Saber
*Thunder Saber
*Holy Ball
*Tinkle Rain

Enchantress (Dark)
Unicorn- Summon a unicorn.
Golem- Summon a golem.
*Heal Light

Evil Shaman (Dark+Dark)
Antimagic- Reset an enemy's attack gauge to zero.
Gremlin- Summon a gremlin.
Great Demon- Summon a demon?
*Demon Breath- Dark/Shadow damage which reduces magic stats.

Necromancer (Dark+Light)
Dark Saber-Gives a weapon dark attributes.
Black Curse- Lowers all of an enemies' stats at once.
Ghoul- Summon a Ghoul.
Ghost- Summon a Ghost.
*Tinkle Rain

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Hawkeye
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Scout (Normal)
None.

Ranger (Light)
Arrow- Trap Attack.
Spike- Trap Attack.
*Sleep Flower- Makes an enemy go to sleep.
*Body Change- Turns enemy into Shell Hunter, shrinks you.

Wanderer (Light+Light)
Half Vanish- Reduces enemy's HP by 1/2.
TransShape- Makes target invinicble for a short time.
Life Booster- Raises Max HP by 1/5.
Aura Wave- Makes your attack gauge go to full.
Poison Bubble- Damages the enemy, absorbs 1/5 MP and may posion them.
Counter Magic- Also known as Reflect Magic, creates a shield protecting against
ATTACK magic.
Energy Ball- Makes you have more critical hits.
Lunatic- Lowers Max HP by 1/5.

Rogue (Light+Dark)
Rock Fall- Trap attack.
Land Mine- Trap attack.
Cutter Missile- Throw a damaging object.
Axe Bomber- Throw a damaging object.
Rocket Launcher- Fire damage.
Crescent- Dark/Shadow damage.
Grenade Bomb- Tree damage, absorbs MP.
Silver Dart- Holy damage.

Ninja (Dark)
Shuriken- Throw a shuriken at one enemy.
Earth Jutsu- Use an earth attack and lower an enemies' stats.
Thunder Jutsu- Use a thunder attack and lower an enemies' stats.
Water Jutsu- Use a water attack and lower an enemies' stats.
Fire Jutsu- Use a fire attack and lower an enemies' stats.

Nightblade (Dark+Dark)
Poison Breath- Attack which poisons the enemy.
Fire Breath- Fire attack on the enemy.
Blow Needles- Attack the enemy.
Deadly Weapon- Throw a spanner which lowers an enemies' max HP.
*Black Rain- Deal Dark damage to all enemies.

Ninja Master (Dark+Light)
*Shuriken
*Earth Jutsu
*Thunder Jutsu
*Water Jutsu
*Fire Jutsu

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Lise/Riesz
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Amazoness (Normal)
None.

Valkyrie (Light)
Protect Up-Raises defense.
Speed Up-Raises agility.
Power Up-Raises strength.
Mind Up-Raises spirit and intelligence.

Vanadies (Light+Light)
Freya-Summon Goddess of War for damage to all enemies.

Star Lancer (Light+Dark)
Marduck-The most powerful summon in the game, summons a god with four wings and
four eyes.
*Protect Up
*Speed Up
*Power Up
*Mind Up

Rune Maiden (Dark)
Speed Down-Decreases agility.
Protect Down-Decreases defense.
Power Down-Decreases strength.
Mind Down-Decreases spirit and intelligence.

Fenrir Knight (Dark+Dark)
Lamia Naga-Summon an ancient beast.
*Speed Down
*Protect Down
*Power Down
*Mind Down

Dragon Master (Dark+Light)
Jormungand-Summon a dragon.
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4)Storage System
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If you have more of 9 of one item or your item ring is full, the leftovers go
into storage. You can only have 10 items in your ring at a time.

Hit START to enter storage. The left column is the item ring, the right is your
storage. To exchange, select the one on the left to the one you want to exchange
to on the right. To restock just select the one on the left, and the item with
the same name on the right.

This is what I will mean by restock, or when you are going for your second class
change.

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5) Tips
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Well, here are some useful tips that some people might find useful.

-When the attack gauge at the bottom of your screen turns green, press B to do a
special attack.
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-When you are in one person's item menu, press L or R to access another's menu.
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-You can plug in another controller (maybe two with an emulator or a multitap)
and press START to gain control of the other character.
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-To change how your other characters attack, or your tech level, go to the main
menu and press left to go to the action grid.
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-To use seeds, go to an Inn and stand next to the block and press A. Plant it
and you will get an item. This is what you should do when you have collected the
???? seeds for you final class change. Once you have done your final change, the
seeds can also be used in battle for an effect.
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-Some suggested groups (and avoidable ones)

Angela, Kevin, Riesz

This works really well if you have Riesz as the Fenrir Knight and Angie as the
Rune Master, as Riesz can lower their stats for Angie to kill 'em. Kevin of
course can whoop some ass while healing.

Hawkeye, Kevin, Riesz
Having the three best attackers is quite a good prospect, especially if one can
heal. Kevin as the God Hand is good (he can cast Aura Wave) and Hawkeye as
either the Rogue or Nightblade would kick ass. Riesz as the Star Lancer again
will work well, raising stats and casting Marduk.

Duran, Angela, Carlie
Could you get any worse? It's better in some classes, but avoid the light for
Duran and Angela, and the Sage for Carlie. You don't want those classes, as they
suck bad. Attack isn't that good, apart from Duran but he is slow. Healing
should be fine as well as offensive spells, but apart from that, it's not that
good.

Duran, Carlie, Riesz
Fairly mediocre, but with Duran as Sword Master, Carlie as Bishop and Riesz as
Star Lancer (AGAIN?????), this works quite well. Sword Master can cast those
offensive saber spells, Carlie can heal while Riesz can up the stats as well as
cast some good spells.

Hawkeye, Duran, Carlie
Variety is the key. With Duran as Sword Master, he can use those awesome saber
spells. Carlie as the Necromancer can heal and kill, while Hawk as the Wanderer
can use cool spells (like Aura Wave). Variety, variety, variety.

Hawkeye, Angela, Carlie
This group is the one I used, and it didn't fail me. Hawk as Nightblade, Carlie
as Bishop and Angela as Rune Master rocked. Hawk was extremely useful with his
ninjitsu, and his attack power (SPLIT-IMAGE SLICE ROCKS!), Carlie had most of
the good sabers and healing, while Angela had the power spells. An excellent
group.

By the way, if you pick Carlie as your third character, you get three people to
beat the first boss with. Since you meet her on your way through the Cave Of
Waterfalls, and you will already have yur two characters, you get three to play
with! Pretty cool.

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-These tips sent in by David

The first one is, you *can* exchange armor, weapons, etc. between characters in
the game, hit menu, and trade weapons in the top-center menu screen.
The second on is, against the tree mana beast,sometimes one of the 2 pumpkin
heads will try and bite one of your characters. If you quickly switch control to
the targeted character, you can walk around in circles forever, while your other
2 characters pound on the boss! He won't attack while you do this!!
Thanks for the tips David! And don't forget, all of you out there can send in
your tips too!
---------------------------------------------------------------------
-These tips sent in by Howard Shen

When planting weapon/armor seeds, there's no reason to change front characters.
To exchange equipment, just go to the menu by pressing Y, press up to go to the
INV option and hit A. You can now move weapons, armor,helmets, rings, and
shields between characters.
For the ???? seeds, sometimes no matter how many times you reset it, it will
always give you the same thing. The key is to get a bunch of seeds, 5 is a good
number. Just take the first item, and sometimes the second item is something you
might want. The more seeds you have, the more you can plant at once. They'll
usually go through a cycle.
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-Tips sent in by Suqian

Hi, I read your walk through for Seiken Densetsu 3 and I thought I'd tell you a
Strategy for beating the Dark-shine Knight. When you fight him, try to get
yourself on one side of one of the pillars in the room and the Darkshine Knight
on the other. This way, the Darkshine Knight can't reach you. If you play it on
an emulator (which I think you are because I don't think there is a cartridge
for Seiken Densetsu 3 Magus' Note: Bzzt! Wrong! There's just no English
translated cartridge) you can manipulate what the Darkshine Knight do by using
save states(Zsnes). so you can hit him with spells and get no counter-attacks.
---------------------------------------------------------------------
-Tips sent in by Pokem100065

The Archdemon (Hawk/Lise's final boss) is vunerable to Water and Holy/Light.

-Just wanted to say that Angela as a Grand divina has the ability to multitarget
all her spells and Double spell is a spell that does major damage.
-Hey again. Just have some more tips for beating the Dark Lich. What ever you do
don't cast Tree saber(not sure about moon) because after he changes his element
he can turn the tree saber on you so instead of sapping his MP he will sap
yours. Also he has a spell that is more powerful than Ancient. I have no idea
what is the name but when he casts it, it looks like a galaxy and you are caught
in a meteor shower!!!! That spell nearly killed my party.

-Hey again! For one of the groups you should try the all girl or all boy teams.
Lise, Angela and Carlie would be good if Lise was a Star Lancer, Angela a Grand
Divina( multitarget Saint Beam is very nice) and Carlie a bishop.

Duran,Kevin, and Hawk would be good ( theoretically) if Duran was a
swordmaster,Kevin warrior monk and Hawk a Nightblade.

Magus' Note-Why didn't I meet this guy sooner? He should be writing this
FAQ/Walkthrough up :-)
---------------------------------------------------------------------
-Tips sent in by Xerain
I just ran into something really cool in the Moon reading tower. One of the
enemies (I think it was Beast Master) sommoned a black wolf (the regular kind,
not a wherewolf) whose name escapes me. when I killed it it left behind an
equipment seed in a chest. I left the tower and planted the seed and got a lance
for Riesz as a Rune Maiden called the Flame Pierce, or something (I could look
it up). I knew that there was equipment for level 1 classes, but I heard it was
pointless because by the time you start getting the seeds, you're already
eligable for 2nd class. But I'm only on my fourth God-Beast, so it seems there
is a use for level 1 equipment afterall. I'm going to going to try to get some
more before I fight Dolan (Who is one of my favourite bosses [No, I'm not
British or Canadian, I just use that spelling sometimes {Are these parenthetical
notes annoying you yet? I'll try to keep it down from herein <But I think I'm
almost done, so it doesn't really matter>}]).Basically what I'm saying is Riesz
has 239 for attack, and I've still got 5 levels to go for my class change. So it
might be worth noting this as a good area to get some weapons.
While I'm going, I might as well add a good trick for treasure Chests: If you're
using ZSNES, save ste before opening. If you don't like what you get, load. You
can use this trick to stock up on rare magical Items. You can also use this on
the level up screen to determine what stat needs to be raised to learn the next
skill.
I'm rambling. I'll stop, now. I mean it. If you read this last sentence, it
won't tell you anything.
-The proper Name of the Lance is Blaze Piercer.The Name of the Wolf is Kerebos,
or something. It also appears in Hawk/Riesz's final area. It's essentialy the
Heck Hound from Secret of Mana. There is an entire set of equipment for 1st
class characters, but I didn't get anymore. And the Dark Prince did NOT take 2
hours. And I was only level 49. I don't think he lasted more than 45 minutes. I
had more trouble with the Mana Beast the first time I fought it (I didn't know
that Popoi and Purim BOTH needed to cast Mana Magic, so I didn't really stand a
chance). The 2nd time I fought it took me forever, I still didn't know how to
use Mana Magic properly, but I had leveled up a whole buch. But I won
eventually, without Mana Magic. I finally found out by accident, and now I can
kill it in under 5 minutes, seriously. Now to work on my Angela, Riesz, Duran
file. This is a pretty bad party choice, but I think I can save it if I up
Duran's spirit a whole bunch. (Magus' note: That's exactly the same party I
picked at first, but you shouldn't have any real problem if you've got them as
Paladin, Rune Master and Star Lancer) But watching Angela tease Duran kind of
makes up for it. "Duran: This is my house. I vowed never to return until I have
defeated the Red Wizard. Angela: Oh, that's too bad, I really wanted to see your
room... But I can understand if you've got something to hide, like your porn
collection, or something." Later when I visited his house without him in my
party I found an empty Treasure Chest in his room... Oh, and I've always wanted
to do an FAQ, but I know I'd never finish it. So, I'd rather just contribute.

Also from "Gorilla Guy Gweedo"
I told you I'd let you know if my friend found something. Well, he did. And I didn't
believe him until I tried it. When the characters are sleeping at the inn, you can
use ZSNES to disable one of the bitmap layers. This will let you see their
underware. Seriously. I'll even send proof. Kevin and Carlie pretty much sleep in
their clothes, but Angela and Riesz are in their underware. Duran has boxers on,
and I've heard Hawk has a loin cloth on (I can't confirm this yet).
Send an email to shinra9@yahoo.com if you want to see the proof!!!
---------------------------------------------------------------------
From Gold Chocobo:
Hey, I've been visiting your web page for the past two months (since I'm a die-
hard SoM3 fan) Few things I found that you didn't list.
1) There are actually merchants on the Ghost Ship. You kill all the baddies in a
room and a "zombie" will appear whispering "welcome~~". Truth is though, there's
really no need to buy from him since the weapons you get at the village of Dark
Priest are better anyway. (Magus' Note: That's why I left them out, but good on
ya for spotting them!)
2) How come no one ever emphasizes the importance of 'poto oil' and 'mama poto
oil'? With these two items, you can construct the ultimate offence team without
having to sacrifice a space for Carlie. (I believe that 'poto oil' works like
Heal Light, so have the person with the highest 'intelligence' toss the 'poto
oil' for maximun effect) (Magus' Note: Most people [like me] can't be stuffed.
And Carlie's quite good too!)
3) Also, half the bosses in the game are really easy if you have "Counter
Magic." For example, when fighting the Scarlet Magician, just put 'counter
magic' on everyone (either with Hawk or Motango Oil) and go and watch TV or
something. The only spell you have to worry about is Anciet, but when that
happens, just toss a 'poto oil' and go back to do whatever it was you were doing
before. This trick will NOT work with the 8 elemental beast, as reflecting back
their own spells would only heal them.
4) Also, if you hold down the 'attack' button while fighting, the computer will
take over your character and fight for you. It saves time if you don't feel like
moving your character around just to fight. You will know your character is
under the comp's command when you see the letters "AT" besides your character's
name.
I think this is all I have to say without repeating what other sites of
mentioned. (Then again, I didn't visit ALL of SoM3 sites.) =)
Hope this helps
-Gold Chocobo
---------------------------------------------------------------------
From Razorclaw X:
Concerning your SD3/SOM2 FAQ/Walkthrough:
- For your Frequently Asked Questions section the first Seiken Densetu was the
Gameboy game released in the US as Final Fantasy Adventure.
- Dragon Knight is much better than you make it sound (believe it or not).
Summon Jormungand not only deals a decent amount of damage to the enemy but also
poisons them (poison is a lot better than it sounds on paper, trust me). She
also has a very good multi-target power attack (think dragoon jump attack).
Although you can't multi-target the stat-down spells, it's better than having
stat-up spells because you can't buy stat-down items from the bazaar (also
something to keep in mind in terms of sabers). Magus' Note: Jormugand is the
only good thing about her, so other than that, she sucks.
On the flip side, poison hardly works on the bosses.
Note: Jormungand is another name for Norse myth's Midgard Serpent (it was also
called 'Terrato' in FF6 for unknown reasons), and Fenrir is another name for the
Fenris Wolf of the same mythology.
- On the other hand, Vandies' Freya Summon shrinks enemies, and you therwise get
no experience out of it; that's why she sucks.
- A simple tactic for Light Gazer: when you get moogled use the mallet item
twice on everybody (turns you into a midget, which cancels out the moogle
effect, then changes you back to normal; this trick isn't necessarily limited to
the Light Gazer fight, but this is the point when getting moogled can kill you
fast). After that Light Gazer is merely an annoyance rather than difficult.
- When fighting the Mana Beasts keep in mind which day you're fighting them on,
as you don't want to fight a beast on it's favored day. For instance, you don't
want to fight Fiegmund, the Water Beast, on Undine's Day because his attack
power skyrockets. However, if you fight them on their opposing day, their
brutality will be cut in half (ie, fight Fiegmund on Salamando's day). This may
also apply to the other bosses, but for some of them it is unclear which element
they belong to (like Genova).For the record, I thought Dolan and (Tree Beast)
were both a piece of cake (Dolan was the first beast I fought); just keep your
hp high. Land Umber and Fiegmund gave me the most trouble, though (you can't do
too much about getting frostied or not having Angela on your team). Jagan and
Biegu were simple as well, but Archdemon, while very time-consuming to kill,
wasn't much more difficult. It's all in keeping hp high, really.
---------------------------------------------------------------------
From Uhhhhh.....:

-Hawk's Agility has to be 14 or 15 to learn his "Shuriken" move, then after
that, every time you raise it, you should learn a new spell.....
---------------------------------------------------------------------
From Higgy:

-Hi. I am a huge seiken densetsu fan. I took your advice on a party and have
Hawk, Angela, and Carlie, it works great. This technique only works if you have
hawk. All you do is use shuriken the whole time and you win, the only thing you
need is magic walnuts, mama poto oil, and heal light. The Lightgazer uses magic
barrier tons, and shuriken isnt considered a spell. If he uses prisoner just use
mama poto oil then heal light.
-Me higgy again. I am on the 7th godbeast and its the moon, its quite difficult
to climb the tower, all my charecters are on level 33 and i found that the guys
in the light ruins are easy as pie and give 450-700 per guy.
---------------------------------------------------------------------
From Nightblade-
Most people may already know this, but you can actually see any character
that you can possibly choose (except for Carlie) in Jad. Also, Lise/Riesz
is the best character to start out with (even though I hate her) because of
her well-balanced stats. And the Star Lancer is AWESOME!
---------------------------------------------------------------------
From Ryan Majury-
The days in order are, Luna, Salamandos, Undine, Dryad, Jinn, Gnome then
Mana Holy day. The reason I e-mailed you this is because every Mana Holy
day the inns are free.

Magus-Whoa! Totally forgot about that, thank you very much!
---------------------------------------------------------------------
From Wolf1109-
This could help some people out majorly in the later stages of the game. Its
an item called Poto Oil, or Poto potion. It cures your ENTIRE PARTY!! I just
discovered this out. I remember i thought it sucked in the beginning part of
the game because its lack of ability to heal your members effeciently, But
once you level up, it gives you some MAJOR juice!! Its found in the black
market of Byzel ( the right merchant ) for around 40 Luc (30 maybe?)
Anyways, it saved my be-hind quite a few times, especially against the
harder bosses. Just thought i would submit something =)
--------------------------------------------------------------------
From Scuz-
If you are using ZSNES, hold down ~ to make the game speed up.
--------------------------------------------------------------------
6) Walkthrough
---------------------------------------------------------------------
Introdution
---------------------------------------------------------------------
Duran
---------------------------------------------------------------------

When you have selected all of your characters, you will appear at the King's
Castle (or something). Let the knight there kill you, and then when you get
restored it's time to kill him. A handy little tactic is when the blue attack
bar at the bottom of the screen turns green, press B and you will do a tech
attack.

Anyway, once you have beaten him, go with the flow until the Kingdom of Altena
attacks. Follow the red robed mage, and strike him a few times. Then he will
laugh at you, and say something about Magic. Then, when the king leaves, talk to
him. Leave the castle and head down to the cave, get through there and board the
ship.


---------------------------------------------------------------------
Angela
---------------------------------------------------------------------

Angela will start out trying to learn magic. Her instructor will tell her that
she will need to practice. Go to the throne room and talk to the woman and the
man in the red robe. The man will beam you out. Let the two monsters beat you.
Then you'll be in Elfrand, and after that you will head to Judd.

---------------------------------------------------------------------
Kevin
---------------------------------------------------------------------

Watch the scene, and yhen you'll see Kevin and Carl. Kevin will tell Carl to
howl. When Find your way back to the Beast Kingdom castle. Carl will morph
and start attacking you. Let Carl win. Then Kevin will become a werewolf and
beat Carl, killing him. Go to the castle and go out the door on the right. Then
go down, and outside to the outer part of the caslte, and go to the left door.
Speak to Lugar. Go back out and go up through the middle. Then you will hear
people talking. He breaks through the wall and attacks. The king will punch
Kevin over the wall, then Kevin will go to Judd (after getting through the
Moonlight Forest).

---------------------------------------------------------------------
Carlie
---------------------------------------------------------------------

You'll start out in a big field of flowers. Later, you see Heath talk with the
Priest. Charlotte will try to follow Heath, and bounces off a little yellow
spring thing. Then, she'll see the DeathJester warp Heath away and vows to save
him. Unlike all the other characters, she will head to Astoria, and not Judd.

---------------------------------------------------------------------
Hawkeye
---------------------------------------------------------------------

You'll start out with Nikita and 2 others sneaking though a town, and stealing
some money. The king will want to talk with you. When you go, you'll meet
General Isabela. After that, go downstairs, up through the door, through the
middle, up the stairs to the right, down, up the stairs to the right, and take
the exit down to get outside, on the right is a set of steps leading to Eagle.
Head back to see Isabela. Isabela will trun Eagle into an evil fiend, who will
try and kill you. Strike Evil Eagle while trying to aviod his sttacks.After
you badly wound Eagle, he'll be back to normal. Isabel kills Eagle with Fire
magic, and jails you for assasinating Eagle. Then she curses Eagle's sister.
You decide to go to Wendel and see if the Priest can remove Jessica's curse.
You go to Judd.

---------------------------------------------------------------------
Riesz
---------------------------------------------------------------------

You'll fight a needle bird. Then, you'll go to the Rolante castle. Elliot, her
brother, will be missing. Talk to the old lady named Alma. Then you'll see
Elliot forced to trip the control of the gales. Go to the lower left part of
the castle to save. The ninja's of Naba'al beat Elliot up when you try to save
him. Run to the king. Then Naba'al will invade . Then you will go to Judd.

---------------------------------------------------------------------
Judd/Rabite Forest
---------------------------------------------------------------------

Get off the ship, and go down. Then head to the inn and rest. Tell him that you
want to wake up in the night. The when it is night, head out of Judd. Note: All
the other characters are in this town. You can't get them though.

Fight your way through the Rabite Forest, level up if you feel it is necessary.
Then where it has a path going to the right, go there and keep going until you
hit the barrier. Then backtrack, go down and into Astoria.

---------------------------------------------------------------------
Astoria
---------------------------------------------------------------------

Talk to some people, buy whatever you feel like buying, and then sleep at the
Inn. You will be woken up in the middle of the night, by a blue orb thingy
flying around. Get out of the Inn, and go to the lower right hand corner of the
town. Talk to the thing and follow it out of Astoria.

Keep following the orb thingy, fighting enemies as you go. Halfway there will be
a Mana Goddess who will restore you, and save your game. Then when you catch up
with the orb thingy, it will reveal itself to be a fairy. Go back to Astoria,
and find out that it has been trashed by the Beastmen.

Leave the town, and head back to the place which was blocked off with a barrier.
There, you will meet your second character. Keep going right and the fairy will
unblock the cave, and you will go in.

---------------------------------------------------------------------
Cave of Waterfalls/Wendel Holy City
---------------------------------------------------------------------

Pretty straightforward. Go down, use the goddess, go down, left, up and left.
Halfway you will see a girl, rescue her and watch. Then continue on your way out
and head to Wendel.

At Wendel, first buy whatever you need, the go North and speak with the King.
Listen carefully, and then head back to the caves.

---------------------------------------------------------------------
Cave of Waterfalls
---------------------------------------------------------------------

Go back through here, gaining levels and restoring your life at the Goddess when
needed. Then go one screen down from the Goddess, and go left. Select the fairy,
and it will get you across. Fight through here, and two more screens up, you can
go left to a Mana Goddess. Pick right to continue on, keep on fighting, and meet
the boss.

---------------------------------------------------------------------
Full Metal Hagger
---------------------------------------------------------------------

Aim for the eyes and soon it will be dead. Heal with Round Drops as needed (also
remember the green bar technique).

Then, you will recieve Wisp. Raise your intelligence levels a little higher than
the others so that you can learn spells. A path will open up. Head there, and
some bad people will push you off. You will wake up in the jail cells of Jad.

---------------------------------------------------------------------
Jad Fortress/Maiya
---------------------------------------------------------------------

Go up to the wall and talk with the person (your next party member). You will
trick the guard and escape. Talk to the Goddess, and head upstairs. I suggest
you build up you new party member's levels as they are quite low (4 compared to
10). Fight fight fight, and go out. Head to the right and board the ship to
Maiya.

Get off, and when you enter town, head to the rightmost house with a boy
outside. Talk to the man inside (Bon Voyage) and look at the cannon. Then go
out, buy what is neccessary, and head left to the Golden Path.

---------------------------------------------------------------------
Golden Path/Maiya
---------------------------------------------------------------------

Fight your way through here, and when you reach a cave opening, go in (Cleft of
the Earth). Save your game, go into the cave, and across the bridge. Then you
will meet some people, and have to fight some robots. Head back to Maiya
afterwards and talk to Bon Voyage again.

Then he will mention that he needs some gunpowder. Now speak with EVERYONE in
the village, and head back to the Cleft of the Earth.

Talk to the goddess and choose to use Wisp. A path will open up, enter and head
to the Dwarven Village.

---------------------------------------------------------------------
Dwarf Village/Dwarven Tunnel
---------------------------------------------------------------------

Buy what you need, and speak with basically everyone. Go into the item shop and
talk to the person there. Then return to the path before the entrance, and go
right. A dwarf will be there, and he will blow open a hole for you, leading you
to the Dwarven Tunnel.

Go east through the opening, east again, west (upstairs), west, and east behind
the wall. Go east again and talk to Watts, say no to both his offers (unless
you really want it, it's just a waste) then go back west. Go south. Follow the
one way path until it branches off down and west. Go down, and save your game.
Go north and west, and continue until you face off with the boss.

---------------------------------------------------------------------
Jewel Eater
---------------------------------------------------------------------

This boss is quite hard. You cannot dodge his attacks, so just keep attacking
him and healing.

After you beat it, you will get Gnome and Watts will give you the gunpowder for
free. If you want to level up, then don't warp out. You will go back to Maiya.

---------------------------------------------------------------------
Maiya
---------------------------------------------------------------------

Do what you want, and then head to Bon Voyage. He will shoot you into the
Molebear Highland.

---------------------------------------------------------------------
Molebear Highland
---------------------------------------------------------------------

This is a quite annoying place, all you have to do is pop into the holes and you
will appear somewhere else. The way I got my way out was by going south all the
time, until I reached a cave (which was the Cleft of the Earth!!!). From there,
I backtracked north and took any path which went north or to the right. It was
very close by.
Anyhow, you should reach Forsena.

---------------------------------------------------------------------
Forsena
---------------------------------------------------------------------

You are the middle of an invasion by Altena! Go up into the castle, and head up
until you reach a room with inly two choices: Left or Right. Go into either
door, and keep going north until you meet the king. Hit Koren once and he will
go away. The king will thank you and tell you about the Mana Stones/Spirits.
Leave the castle, but talk to Bon Jour on the way out. But whatever you need,
and go back to the castle where Bon Jour will fire you to Maiya.

---------------------------------------------------------------------
Maiya
---------------------------------------------------------------------

Head through the Golden Path until you reach Byzel.

---------------------------------------------------------------------
Byzel
---------------------------------------------------------------------

Get whatever you need, and if you want go to the Inn, sleep and tell him to wake
you up at night for access to the Black Market! You'll need to come back later
anyway. Catch a ship to Palo when you are done.

---------------------------------------------------------------------
Palo/Path to the Heavens
---------------------------------------------------------------------

Buy things, and head left to the Path to the Heavens. Now if I remember right,
go up, up, right, up, right, up, right, right and you should be at a cave
entrance. Or, when you see the path leading up to a triangular crack in the
ground, go right from there. Go over the bridge into the cave, and out to the
flower garden. You will fall asleep, and wake up in the Amazon hideout.

---------------------------------------------------------------------
Amazon Hideout/Byzel
---------------------------------------------------------------------

Talk to everyone, then go to the upper right door to listen to a meeting. Leave,
go outside and talk to the Amazon to launch you to Byzel. Rest at the Inn, wake
up at night and enter the Black Market. Buy the Chibiko Hammer from the kid
standing in the barrels, then hitch a ship ride to Judd.

---------------------------------------------------------------------
Judd/Rabite Forest
---------------------------------------------------------------------

Get out of Judd, and in the Rabite Forest keep going down until you reach a
signpost. Go left and follow that path until you can't go any further. Speak to
the statue, and use the Chibiko Hammer on everyone and go into the upper left
corner.

---------------------------------------------------------------------
Cerbokkle Village
---------------------------------------------------------------------

Talk to the old guy, then talk to everyone else, don't forget to talk to the
people in the houses. Then talk to the old guy again and he will reveal himself
as Don Peringon. After that, go back to Judd and grab a ride to Palo.

---------------------------------------------------------------------
Palo/Path to the Heavens
---------------------------------------------------------------------

Go to the path, and back to the triangular crack place. Head north until you go
into the Corridoors of Wind.

---------------------------------------------------------------------
Corridoors of Wind
---------------------------------------------------------------------

Now in here, you have to hit switches to change the flow of wind. Now you should
be able to get through here pretty easy, and if you get stuck, just build up
your levels. Hit the first switch to get through, then head west. Go into the next
cave, and hit the switches to go west, and east. You'll go down some steps.
Next is a puzzling room, get blown around, until you are free of the wind, and head
north to a switch. Go back to where the wind blowing thingy was, head south through
that, then hit the switch all the way in the east side of the room. Now exit through the
opening in the bottom.

You will eventually come back outside to a long path. Do not enter
the first cave on the right with the Mana Stone, keep going down, enter the cave
for a Mana Goddess. Then go back to the Mana Stone, go right to meet Jinn and
the Boss, Tzenker.

---------------------------------------------------------------------
Tzenker
---------------------------------------------------------------------

This is a snap, especially if you have Angela and her spells. Hit it when it is
in the south eastern corner.

Once you have beaten it, talk to Jinn, and return to the big, puzzling cave.
Look for an entrance in the northeast corner (past the grate). It will blow you
back to the entrance (near). Now get out and go back to Palo for supplies
(optional), or the Amazon Hideout for your next adventure.

---------------------------------------------------------------------
Amazon Hideout/Rolante
---------------------------------------------------------------------

Meet back at the flower patch. You will see the others. Use Jinn, and the
soldiers of Rolante will fall asleep. You will then be taken to Rolante. The
enemies here are quite hard, but if you feel like it, level up here when you
reach the statue (I got to Level 16). From the entrance, go northeast,
northeast, east, up the stairs, south, north, east, south, east, east, north,
north, south, left door, right door, and then the middle room. Here is a Mana
Goddess, who will prove invaluable to your level-building. Level 12 is good. Go
south from that room, and north, and get ready for your toughest fight yet:
Genova.

---------------------------------------------------------------------
Genova
---------------------------------------------------------------------

I really hate this boss as it spits out shapeshifters which keep changing froms
when they die. Let your other two characters deal with them, while you keep
hitting Genova. If they get hurt bad, help them, and vure as needed. Remember
that once Genova dies, the shifters die too.

Heal, go north to face Bill and Ben.

---------------------------------------------------------------------
Bill and Ben
---------------------------------------------------------------------

Much like Masa and Mune from Chrono Trigger, these guys are moderately hard.
They morph into one and split quite often. Keep healed, and when they joined
whack the absolute crap through them. They are easier than Genova, so you should
be done soon.

Go up, and talk to Isabella. Watch the scene, and exit.

---------------------------------------------------------------------
Path to the Heavens/Palo
---------------------------------------------------------------------

You will be outside Rolante. Head south, and back down to Palo (more level
building). When in Palo, stock up and board the ship for free, but there's one
catch....it's a ghost ship!

---------------------------------------------------------------------
Ghost Ship
---------------------------------------------------------------------

You will wake up halfway in the night. Go south, east and south to a three door
corridoor. Head to the middle and kill the enemies for items, or just go to the
left one. Go to the book case and talk to the books in this order: Right, Left,
Middle, Left. Go to the right. Put the character you don't like at the front by
pressing SELECT. Talk to the book and your character will be cursed. Your other
two will run off, and you will have to free him/her.
Get out, go back and take the northeastern staircase (one or two rooms after the
3 door corridoor). Go left, up, south and finally, the door to the left. Face
Gorva.

---------------------------------------------------------------------
Gorva
---------------------------------------------------------------------

A sinch with Angela. If you do have her, keep casting Holy Ball until MP is
gone, then let him kill you, use Angel's Grail and repeat. Otherwise, just heal
and keep hitting him when he is in range.

After that, Shade will come out and you will have a new spirit to use. Your
other character will also come back. Then after the story, you collapse and end
up on Volcanic Island Bucca.

---------------------------------------------------------------------
Volcanic Island Bucca
---------------------------------------------------------------------

First, go northwest and north to see Bookasboo, the turtle. Then head back,
northeast,west east, south, west, south, north, west, south, west, north, north,
north, and east into the Dark Priest Village.
Here, do what is necessary and heal. This is a great place to gain levels. Then
exit.Go south, northwest, north, west, and west. Now look at the rock in the
upper left corner. Use Gnome. Enter the opened cave.

---------------------------------------------------------------------
Seashore Cave
---------------------------------------------------------------------

Very hard place but I built up to Level 18 here. Once you learn Evil Gate with
Angela, the enemies are a snap. Head east twice, south, east, south, and west.
You'll find yourself at a golden
statue. Use it and the nearby rooms to build levels if you want. From the
statue, go south, west (you must destroy all the enemies for a path to open up),
west, south, northwest, west, west, and save. Go north twice, and speak to
Jagan, another servant of the Dark Prince.
After his short speech, the volcano erupts, but the turtle you saw from earlier
saves the day by carrying you to a beach near Maia. Go west and north onto the
golden road, then go east into Maia. Save at the inn, and then restock your
items. Now talk to Bon Voyage and be launched to Forcena.

---------------------------------------------------------------------
Forcena
---------------------------------------------------------------------

Go into the castle, speak with the King. He will blabber on (but listen), and
give you a flute to summon the turtle Bookasboo. Go back out, take a cannon to
Maia, and get back on the Golden Path. In the first or so screen, go down and
reach the beach. Use the flute. Now you will be riding on Bookasboo. Head north
or so to the big ice place, and look for a beach to land on (in a bay). You will
enter Snow city Elrand. If you are on Level 18 or more, you should probably head
back to Palo and up to the Wind Mana Stone to get your first class change.
Anyhoos, buy what is needed (a shield for Duran!), then head to the lower right
hand corner to enter Sub-Zero Snowfield.

---------------------------------------------------------------------
Sub-Zero Snowfield
---------------------------------------------------------------------

An excellent place to build up (I got to 22). Go south, west three times, south,
west twice, south, northwest (gray statue, saves), north, west, north twice,
west twice, south twice, and east for a goddess. Now build up to at least 17
and head west and west. You will face more Machine Golems.

---------------------------------------------------------------------
Machine Golems
---------------------------------------------------------------------

HARD. At the start they launch stuff at you, so duck. Use wind spells and heal
constantly. They attack and have a long rest before they attack again. Try your
best, and a class change would help.

After you are done, head west and into the cave. Talk to the stone and you will
get Undine. Now, if you haven't already done it, it's class change time! See the
guide above for details.
Go back to the beach, summon Bookasboo, and off you go!

---------------------------------------------------------------------
Sand City Sultan
---------------------------------------------------------------------

Surf to the southeast dot on the map, and to the left of it. Land on the beach,
and enter Sand City Sultan. Stock up (Honey Jars), do what is needed, and go
east to the Desert of Scorching Heat.

---------------------------------------------------------------------
Desert of Scorching Heat
---------------------------------------------------------------------

For me, a very easy place to gain levels. I got from 21 to 24 here. While
fighting enemies, go east, south, east, south, south, south, east, east and
east. This takes you to a town (Oasis City Dean). Save, rest, etc., and level
build if you want. If not, then go west, west, west, and west. Then go east,
south and east. Now it's time for friggin' Bill and Ben again. Damn.

---------------------------------------------------------------------
Bill and Ben
---------------------------------------------------------------------

I hate these two. They are extremely hard, and if you haven't reached Level 20
yet, and had your first class change, TURN BACK NOW! Okies, the way to defeat
these is to hammmer them as hard as you can when they are as one, because when
they are single they will whoop, I mean WHOOP yo ass. Cast Heal Light if you
can, heal with items, raise your stats, just STAY ALIVE....

After that ordeal, you will not see them again! (YAY!) Go down into the Valley
of Flames.

---------------------------------------------------------------------
Valley of Flames
---------------------------------------------------------------------

Another good place to build up your levels. Go south, south, east, south, east,
north, and west. Mana Goddess is here, then go east. Bla bla bla, and then go
east. Talk to Bigieu and she will go away. Talk to the stone and gain the next
spirit, Salamando. Now get out of here, back to Sand City and take the turtle to
dot in the center of the map, look for a beach nearby and head there. Enter
Moonlight City Mintos.

---------------------------------------------------------------------
Moonlight City Mintos/Moonlight Forest
---------------------------------------------------------------------

Once you are in here, stock up on items, and grab new weapons and armors if
needed. Then head to one of the paths leading west, and you will enter the
Moonlight Forest. Inside, you will find extremely easy enemies who will give you
plenty of experience. Level 25, coming up! (You only need to be above 20, but I
am a freak with lots of time on my hands). Head south, south, northwest, west,
west, south, west and north. Watch the scene and then fight Lugar.

---------------------------------------------------------------------
Lugar
---------------------------------------------------------------------

Easy, huh? Wait until he casts Moon Saber. Now he's hard. Just try to pummel him
as hard as you can, as once his combos start, they don't stop. Try this: Main
character's power attack, spell, spell, another power attack and repeat. Never
let a character die, if they do, revive them. Hope you survive...

After that, Luna will appear and you get it. Then head up into the castle and
talk to the stone. Now get back to Mintos, and summon Bookasboo to take you to
the Moonlight Forest.

---------------------------------------------------------------------
Moonlight Forest/Diorre
---------------------------------------------------------------------

Swim near the last dot, and land. Use Luna at the bushes and you are in. Talk to
the character there and wait until night. Then head on in. Build up to 23 or
higher here. Now since it is night, follow the red flowers to get to Diorre
(south, south, west, south, south, east, west, west and north. Now you should be
in Diorre. Now since no-one will speak to you, go to the mansion in the lower
left hand corner. Enter, go up and talk to the king. Now you will hear some
crap, apart from "go to the Goddess and use Luna". Now the people will talk to
you. New weapon and armor time, plus items, and now head back out. Go east,
north and west to reach the statue. Talk to it, use Luna and a path will open
up.
Go west, west, north, and north. Now meet Gildervine.

---------------------------------------------------------------------
Gildervine
---------------------------------------------------------------------

Be on 23 or higher. This is a snap. Just attack and use super combos to win.

Now you will recieve Dryad. Head back out and your next stop on Booka will be
the Island of Oblivion. It is the middle small island on the map.

---------------------------------------------------------------------
Island of Oblivion
---------------------------------------------------------------------

Go west, south and Faerie will try to open the Gate to the Holyland. Now you
will see a sequence of three countries heading to it, and after all that, go to
Palo. It's on the southeastern continent somewhere. Or you could just catch a
ship from Judd.

---------------------------------------------------------------------
Palo/Path to the Heavens/Rolante/Summit of the Skies
---------------------------------------------------------------------

Go back to the Rolante castle, and talk to the person next to the stairs. She
will open up a path for you. Go east, northeast, west, north, east and south.
You will climb a path and meet Flammie, your air travel. Now sit back and watch
it enter the Mana HolyLand.

---------------------------------------------------------------------
Mana Holyland
---------------------------------------------------------------------

You will see bodies of those who have perished before you. Note:level building
time. Now head north, west, north, west, north (on lilies), south west, north,
and north again. You will be at the statues. Go east twice, northwest, and
north. At the top of the screen will be the Sword of Mana. Then Faerie will
disappear. Open the chest to get Wind Drum. Now backtrack and on the way you
will meet some more characters.

At one point, you'll meet the Darkshine Knight, who'll tell you that an evil
infiltrated the Dragon Hole and assassinated their leader, the Dragon Emperor.
After that, the knight killed Koren, and will soon disappear himself, because he
was brought back to life by the Dragon Emperor (Note: This will not happen on
this quest, only if you picked someone other than Duran/Angela).Continuing on,
you'll meet Biguie. It seems that the Dark Prince sacrifice himself to bring
the Dark Mana Stone out of another dimension, and that with the sowrd of mana,
he could be revived. But the same evil that killed the Dragon Emperor sealed
the Prince in the nether world. Bigiue, who loved the Prince, killed Jagan, and
then took her life as well. (Note, this will not happen if Hawkeye/Lise is your
main character). At the entrance you will find Koren and the Darkshine Knight.
Call Flammie and get out of here. Head to Altena, near the snowfields (only if
you are Duran/Angela). If you are Kevin/Carlie, go to the Beast Kingdom, if you
are Hawkeye or Riesz, then it go to Navarre.

---------------------------------------------------------------------
Altena (Duran/Angela)
---------------------------------------------------------------------

Land in a town, and buy new weapons and stuff that you need. Level-building area
is near..... When you are done, head up through the middle archway, where the
two people are standing.

Go north through the left door. Go north. Go south through the second door
from
the left. Go up the stairs, go north, go north, go north through the center
door, go north through the right door. The Red Magician will be in this room.

Watch the scene, and the nice/NOT story that the faerie tells you about the mana
stones and the beasts that have been released. Now head to Rolante.

---------------------------------------------------------------------
Beast Kingdom (Kevin/Carlie) Thanks to Amar Kishan for this part!
---------------------------------------------------------------------

The enemies here are hard. Level up quite a bit here. Go north, northeast, east,
south, west, south, south, north. After the scene, go north and follow that
path. Talk to the Beast King, listen and then head on Flammie to Rolante.

---------------------------------------------------------------------
Navarre (Hawkeye, Riesz)
---------------------------------------------------------------------

Fly to near the Valley of Scorching Heat, and land near the big castle. Go up,
up, and you should be outside again. Go into the 1st door you see for a goddess.
Now head to the northeast. Enter. Go up, and up again. Head up the right
stairway, and follow that path to the door/stairs at the end. Head up through
the middle door, up again, and take the door on the left. Now head up, down the
stairs and into a confrontation with Bigieu. Watch the story, and head to
Rolante to beat the first Mana Beast.

---------------------------------------------------------------------
Wind Mana Beast
---------------------------------------------------------------------

Rolante is the easternmost red dot. Head back up to where you got Jinn, through
the Corridoor of Wind, etc. (read the previous parts). Build up to 25+ here, and
save at the goddess before entering the place where the Mana Stone used to
exist. Now head right and Flammie will be called, so you can fight Dangaard.

---------------------------------------------------------------------
Dangaard
---------------------------------------------------------------------

This battle is really cool, as the views change from over head to uh, you
watching. This wind beast is very easy though, if you use Gnome's spells. If you
have diamond saber, cast it, and if you don't, pound him constantly as well as
healing. After you take off 1/4 of his life, the view will change, and once this
has happened three times, you're close to beating him......

---------------------------------------------------------------------
Fire Mana Beast
---------------------------------------------------------------------

Fly to Oasis Village Deen (near the Valley of Flames). Buy new stuff, then head
to the Valley of Flames. An excellent place to build levels, close to 30 since
the enemies are tougher. Head to the Goddess (mentioned before), and then go
north, south, north, north, east twice, south, and east three times. Now go
east, south, east, and northeast to fight Xan Bie, the fire mana beast.

---------------------------------------------------------------------
Xan Bie
---------------------------------------------------------------------

Another extremely easy boss. Cast Ice Sabers on your party if possible, as he
will use Flame Saber on you. He has multiple forms, and when he is in the
floating fire form, you cannot harm him with physical attacks. If you have
Angela and Ice Smash, this is easy, if you have Ice Saber, this is easy, if not,
then it will be very hard.

---------------------------------------------------------------------
Ice Mana Beast
---------------------------------------------------------------------

Fly back to the Labyrinth of Ice Walls. Land, go left. Buy stuff from the two
cats and go in long, hard, level-building-opportunity corridoor. Go north,
south, northwest, north west, northeast, north, north, east, south, and
northeast. Save and level up until 32+. From the save, go south, southeast, and
north. Now fight Fiegmund.

---------------------------------------------------------------------
Fiegmund
---------------------------------------------------------------------

He will keep jumping to the ledge below and back up top. Use Fire Saber, and
fire spells. He will use magic, so heal constantly. Once he is at the bottom,
use all your fire spells and some items may work too. He will be dead quite
soon.....

---------------------------------------------------------------------
Moon Mana Beast
---------------------------------------------------------------------

Fly to Moonlight City Mintos and head to the Moonlight Tower. It is a maze
inside there, with plenty of enemies. From inside, go northwest, up the stairs,
south, northeast, up the stairs, south, southwest, up the stairs, south, and
northeast. A Goddess! Build up to 34+, and from the save, go south, northwest,
up, south, northeast, up, south, northwest, up, south, northeast, up, south,
northwest, up, south, northeast, up, south, northwest, up, south, and northeast
(lower plattform). Another Goddess.. Go south, and north through the central
passage. Time to fight Dolan.

---------------------------------------------------------------------
Dolan
---------------------------------------------------------------------

This is HARD. Very HARD. It took me ages to beat it, using a combination of
spells (anything works), healing and hiding in the corner :-0 Anyway, if you
have dryad magic, use it (Leaf Saber), as it works extremely well. If not, use
jinn's powers as they are quite effective. Hang in there, be patient and don't
get scared.

---------------------------------------------------------------------
Earth Mana Beast
---------------------------------------------------------------------

Fly to the Molebear Highlands. You should land in a part where there is only a
path to the left. Follow it to the north, north again, east, northwest, into the
hole and west twice. Those two cats are selling stuff again, and you'll probably
need it as you head to the Valley of Gemstone.

---------------------------------------------------------------------
Valley of Gemstone
---------------------------------------------------------------------

As usual, a brilliant place to build up levels. 35+ is great (36 for me), and
Jinn's magic will do quite well. Go south twice, east thrice, southwest, west
twice, southeast, east, south, and west. Now use the Goddess as a good healer
to gain levels. Go east, east, south, west twice, and south. Go west to fight
Land Umber.

---------------------------------------------------------------------
Land Umber
---------------------------------------------------------------------

Jinn's attacks (Thunder Saber, Wind Blast) work quite well here, and you should
concentrate on using them. If not, just pump him with your most powerful spells,
keep healing and he should be dead easy.

---------------------------------------------------------------------
Light Mana Beast
---------------------------------------------------------------------

Head to the dot west of Rolante. Land, go east, northwest, west, northeast,
north twice, southeast, east, south, east, and north. After killing the
monsters, read the note. Now go back down. Talk to the left tablet, and use
Wisp. Talk to the right, and use Shade. Now go south through the passage.
Go west, north, east, north, and northwest. Save, and go north to face
Lightgazer.

---------------------------------------------------------------------
Lightgazer
---------------------------------------------------------------------

This is hard. Have Tinkle Rain or Stardust Herbs on hand, as he turns you into
moogles. Have a saber apart from Saint with you as well, as he will cast it on
you to try and gain life. Use dark spells, Dark Saber if possible, and remember
to heal often.

---------------------------------------------------------------------
Dryad Mana Beast
---------------------------------------------------------------------

Sorry, in the earlier revisions I left this out! Go to the ice continent, and
fly east of that. Find a small patch to land in, named the Forest of Wonder.
Land. The enemies here are nice and easy, and you still should be able to gain
some good levels You should be level 35+. Go west, northeast, north, east,
northeast, west, west, west and use the goddess, northeast, east, east and east.
You are now at Mispolm, the Dryad Mana Beast.

---------------------------------------------------------------------
Mispolm
---------------------------------------------------------------------

This is quite hard. Level 36+ is recommended. Use Jinn's spells (Thunder Saber,
Air Blast, Thunder Jutsu, etc.) for an easier way to win. The stupid plants at
the side may do HEAPS of damage every now and then, so keep healed. Pound him
with those spells and attacks, and he should be gone. Soon.

---------------------------------------------------------------------
Darkness Stone
---------------------------------------------------------------------

Head to Pedan, the remaining dot on the map, and land in the clearing nearby.
Inside, from the clearing where you land, go south, north, and north into the
solitary building. Read the note on the wall, and go to sleep. Wake up, and
exit the building. You are now in Pedan. Go to the armor store for armor.
Then go into a central building. The man will read a tablet telling you of the
Masked Mage (Deathjester's master). Also, speak to the Mana Stone Guru, in the
western part of town. He says that the Dark Mana Stone should be somewhere
nearby. Other people speak of a Dragon's Hall in the Glass Desert(for
Duran/Angela), a Mirage Palace in the Jungle of Illusion (Kevin/Carlie), and a
Palace of Darkness in the Cave of Darkness (Hawkeye/Riesz). Fly to the remaining
dot on the map, and level up to 38. Then wait until night, and fight the Boulder
enemies (purple balls with one eye). You will recieve a treasure chest after
that, most likely containing a ??? seed. Get 6-10, and head to an Inn nearby.
Plant them in the chest inside the Inn, and you will recieve a class change
item. These are the items and respective classes:

Angela

Arcane/Grand Deviner Book: Light Light, Grand Deviner
Book of Secrets/Arch Mage Book: Light Dark, Arch Mage
Book of Rune/Rune Master Book: Dark Light, Rune Master
Forbidden Book/Magus Book: Dark Dark, Magus

Charlotte/Carlie

Holy Water Vial/Bishop Jar: Light Light, Bishop
Jar of Salt/Sage Jar: Light Dark, Sage
Jar of Ashes/Necromancer Jar: Dark Light, Necromancer
Jar of Blood/Evil Shaman Jar: Dark Dark, Evil Shaman

Duran

Paladin's Proof/Paladin Medallion: Light Light, Paladin
Lord's Proof/Lord Medallion: Light Dark, Lord
Master's Proof/Sword Master's Medallion: Dark Light, Sword Master
Duelist's Proof/Duelist's Medallion: Dark Dark, Duelist

Hawkeye

Good Luck Die/Wanderer Dice: Light Light, Wanderer
Bad Luck Die/Rogue Dice: Light Dark, Rogue
Bullseye Die/Ninja Master: Dark Light, Ninja Master
Nighteye Die/Nightblade: Dark Dark, Nightblade

Kevin

Gold Wolf Soul/God Hand Heart: Light Light, God Hand
Silver Wolf Soul/Warrior Monk Heart: Light Dark, Warrior Monk
Death Wolf Soul/Death Hand Heart: Dark Dark, Death Hand
Demon Wolf Soul/Dervish Hand Heart: Dark Light, Dervish

Lise/Riesz

Briesingamen/Vanadies Necklace: Light Light, Vanadies
Morning Star Chain/Star Lancer Necklace: Light Dark, Star Lancer
Knight Dragon Chain/Dragon Master Necklace: Dark Light, Dragon Master
Gleipnir/Fenrir Knight Necklace: Dark Dark, Fenrir Knight

Read the class change guide above to check out the classes. Now that you have
got the items, head to the Holyland, and back to where the two Goddesses are.
Head up to the white goddess, talk to it and use your item. Ta-da! Your final
class change.

*NOTE*
You've gotta take the item out of storage first, duh! To do this, hit START, and
the storage menu will come up. Exchange your class change item with another item
that you don't need in your item ring, and then you can use it at the goddess.
Ok?

Now head to your final area.

---------------------------------------------------------------------
FINAL AREAS
---------------------------------------------------------------------

DURAN/ANGELA

---------------------------------------------------------------------
Glass Desert
---------------------------------------------------------------------

This one will be a huge island somewhere, I think in the northeast corner. Go
north, north, north, north, north, west, southwest, east, east, north up the
sand, east around the block, north, west, north, north and enter the cave.
You are now at the Darkness Mana stone.
Stock up holy items, healing items, and so forth, as the battle is a long
one........

---------------------------------------------------------------------
Zable-Fahr
---------------------------------------------------------------------

A very tough boss. Use Saint Saber straight away if you have it, if not, Moon or
Leaf, if not, anything but Dark. Now concentrate on one head, and when it is
dead, start on the other. Heal whenever you get lower than 300. Once you think
the second one is about dead, heal up to full as another head will come out and
regenerate them. Now just unload all attacks on the new head while healing, and
using holy magic spells. Once it casts Hell Cross again, you're close to beating
it. Once it dies, the others go too.


After some interesting storyline, you will go out and into the next part of the
Desert. Go East. Use the Goddess, and go north, and then east. You will now
enter the Dragon's Hall.

---------------------------------------------------------------------
Dragon's Hall
---------------------------------------------------------------------

Wow! Another boss straight up, the Darkshine Knight, who is Duran's father in
spirit. (I just have to say that this game has one of the best storylines of any
RPG ever!). Bla bla, join the dark side Luke...I mean Duran! Now you will have
to fight him with somber music in the background.

---------------------------------------------------------------------
Darkshine Knight
---------------------------------------------------------------------

Hard. Has all the techs of Duran's Dark classes. Holy Ball is a great help here,
along with Saint Saber. Always keep healed as he uses techs one after one after
one after one..... he could kill you in one shot. If you have Riesz, either up
your stats or lower his stats. A tough boss, but you will get him in the end.

A Tip from Suqian

Hi, I read your walk through for Seiken Densetsu 3 and I thought I'd tell you a
Strategy for beating the Dark-shine Knight. When you fight him, try to get
yourself on one side of one of the pillars in the room and the Darkshine Knight
on the other. This way, the Darkshine Knight can't reach you. If you play it on
an emulator (which I think you are because I don't think there is a cartridge
for Seiken Densetsu 3 Magus' Note:Bzzt! Wrong! There's just no english
translated cartridge) you can manipulate what the Darkshine Knight do by using
save states(Zsnes). so you can hit him with spells and get no counter-attacks.

Sniff sniff, thank you for releasing me Duran, bla bla (storyline is a little
like Star Wars. Luke, good, Luke's Father, evil, maybe they'll make a Seiken
Densetsu:The Mana Menace. May the force be with you......).

Go north, west, north, and east. You are in a room with a gray headless
goddess, who will save for you. Go east, east and go north. Go west, and you
will fight Tzenker again. Go back in the walkthrough on instructions to beat it.
Go back east, and south.

Walk south and go west. Go south, east, east, south, south, and east. Save at
the goddess.. Go back west, south, west, and west. Here you will fight Jewel
Eater again. Go back south.
Go east, north, east, and save at the goddess.

Go east, south, west and go north. Here you will fight Full Metal Hagger.
After you kill him go back south. Go up the stairs in the south-east corner of
this area. Go west, and save.

Go west, north, west, west, south, south, south, east, north, and north. Koren,
the Red Wizard will be here. Now he will blabber on, say some stuff, and you
will have to fight some dragons. Go back south to a whole different area. Go
south, and save.

Go west, west, north and go east. Go east, north and you will be inside a
castle. Go north, and kill all the enemies in this room. There are plenty, so
keep healed. After you kill them all go north. The Red Magician, Koren, is
here.

---------------------------------------------------------------------
Koren
---------------------------------------------------------------------

Uses extremely powerful elemental spells on all of your party, which can deal
heaps of damage if he casts three in a row. Keep healed, and don't use magic.
Whack him physically. It will be a long battle, but you will win.

Note:If you want to fight the Black Rabite, refer to the Tips section.

You must go to the Holyland, to prevent the Dragon Emperor from cutting down the
Mana tree.
Go down and save your game. Call Flammie and go to the dot near the center of
the map to go up to the Holyland.

---------------------------------------------------------------------
Mana Holyland
---------------------------------------------------------------------

It's a maze here, level up as high as you can. I'd say 80+ is VERY GOOD, but not
neccessary. Don't go to extremes (99) as it is a waste of your time. Go north,
west, north, east, east, north, north, west, north, north, west, north and save.
Good place to level here....Go east, north, and west. Kill all the enemies in
this area, so that you can go on. Go west, north and go west. Go north, east,
and east. Walk across the logs to get to the Mana Tree. Now you shall face your
final foe, the DRAGON EMPEROR.

---------------------------------------------------------------------
Dragon Emperor
---------------------------------------------------------------------

Oh my....what a boss. But he's still quite easy. As usual, keep healed. He will
change colors throughout the battle, signiying a new weakness to a elemental. If
he starts using and elemental spell, use one of the opposite (Holy-Dark, Earth-
Wind, Fire-Ice, Moon-Tree). Deathspell deals a nice amount of damage too (999,
yeah!). When the music changes, that's the halfway mark, and soon you will have
finished the game!

---------------------------------------------------------------------
HAWKEYE/RIESZ
---------------------------------------------------------------------

Cave of Darkness

Gee, too bad for you as you have just picked the toughest bosses. Anyway, should
have told you at the start. But, you have the most interesting final area.
Moving right along, fly to the Darkness Cave, the big northeast island. It
should have flashing dots. Moving along now....Once you enter the cave, it will
be bright and turn PITCH dark. So pause, and turn your TV/monitor's brightness
right up, as it will be easier. That's what I did. Ok, level up a little, 39 or
40 is good. Now, go west, north, north, east, and north. Now head northwest, and
before entering keep everyone healed...'cause the Darkness Beast is comin....

---------------------------------------------------------------------
Zable-Fahr
---------------------------------------------------------------------

Hmmm... very tough. Cast Saint Saber if you can and let Hawk do all the
attacking. By the way, unless you are Nightblade, it would be better just to use
your tech attack when the bar is green as he hits twice for more damage.
Nightblade is an exception, his Split-Image Slice is really the best tech ever
(my opinion). Otherwise, Deathspell works nice and be ready to heal. Once you
kill both heads, one in the middle will appear. Stop everything, and get ready
to heal as all the other heads regenerate and the middle one casts Hell Cross.
Ouch. Heal and now focus all of your attacks on the middle head. pound it and
get ready for one more Hell Cross before it dies.

No go west, south, south, up the stairs, and north. Enter the door and save. Go
east about three screens and touch the statue to turn on the lights. YEAH! Now
go back one screen, go south down the stairs, and into the west door. No go
south, fall down a hole and fight Jagan.

---------------------------------------------------------------------
Jagan
---------------------------------------------------------------------

Level 41+ is recommended. Brings along a Bloody Wolf and Carmilla Queen. Damn.
You have to kill them as well. Damn. Jagan will cast Deathspell often so look
out. Use it on him and his sidekicks. Kill the sidekicks first, and then take
Jagan out with fire attacks, flame saber, Hawk's attacks, Lise's stat changers,
just everything on Jagan. This is hard, and you should win if you don't run out
of Honey Jars, Cups of Wishes or Magic Walnuts. Good luck.

After that you will end up back in the first part of the cave. Go north,
northwest, west through the Darkness Stone place, south, south, up the stairs
and north. Save, go east and go up the ice trail in the middle. Defeat the
enemies, and go northeast. Go north, north and save. Go east, east and north.
Enter the Darkness Castle.

---------------------------------------------------------------------
Darkness Castle
---------------------------------------------------------------------

This place look extremely cool, as someone's been polishing the floors :-) Go
either left or right. You MUST defeat all the enemies to lower the fire barriers
(on one side only). That includes the enemy in the room two screens from the
start. Now, head up the stairs, and press the skull to open the door below. Head
back to the lower floor and enter that door. Go north, east, east, south, save,
up the stairs, left, left, in the middle door, and up to the throne. Fall, and
you will face Full Metal Hugger. Refer to the earlier parts on tips to defeat
it.

Now go south, east (near where the light is shining), south, southeast, and
defeat all the enemies. Now go to the left of the caged door and press A. The
door will open. Many rooms are like this so watch out. Go in the door, west,
south, west, south, south, south, open the door as noted above, and fight
Genova. Tips are once again are in the earlier parts.

Now go north three times, east, up the stairs, west, south to save, if not, up
the stairs, south, and fight Tzenker. Another boss you have fought before.

Now go west, past the blocked-off staircase, until you reach a door, go north,
down stairs, south, save and go east. Go east, north and meet Bigieu...a battle
you have waited for.....

---------------------------------------------------------------------
Bigieu
---------------------------------------------------------------------

EXTREMELY HARD. In fact, Hawkeye/Riesz have the hardest bosses. You should be
higher than Lv. 45, 50+ is very good. Bigieu turns into a cat of some sort, and
goes psycho. Be careful as when she casts Moon Saber, she will do some combo
which hits for a lot and makes her gain life too. Earth works well here, and if
you have Anti-magic, use right after she casts Moon Saber. Watch out for her
summon, Lamia Naga, it takes the piss out of you, so prepare to heal. Don't use
Sabers, lower her stats, up your stats, and use earth magic on here. It should
be done without anyone dying...I hope.

One more to go....head all the way back, to the blocked-off staircase. Now it is
open, so go up on it, to meet the Dark Prince! Conversation happens, and now you
have to head to the Holyland for the final confrontation.

---------------------------------------------------------------------
Mana Holyland
---------------------------------------------------------------------

It's a maze here, level up as high as you can. I'd say 80+ is VERY GOOD, but not
neccessary. Don't go to extremes (99) as it is a waste of your time. Go north,
west, north, east, east, north, north, west, north, north, west, north and save.
Good place to level here....Go east, north, and west. Kill all the enemies in
this area, so that you can go on. Go west, north and go west. Go north, east,
and east. Walk across the logs to get to the Mana Tree. Now you shall face your
final foe, the Arch-Demon.....

---------------------------------------------------------------------
ArchDemon
---------------------------------------------------------------------

You thought all the bosses before were hard? THINK AGAIN. This boss will have
two forms, the first is a pain. It will keep changing it's elemental powers
(fire, dark, earth) and before he changes again will launch a super attack on
you. Heal often, cast Deathspell if possible (999 damage, oh yeah),and use your
most powerful spells, remembering to conserve some MP. If you run out, just let
that character die and when you revive him/her they will get full MP:-0 Dark,
Moon and Earth are his most nastiest elementals, and you will be glad when he
changes in the middle of the battle.
This is hard. Now pound him as hard as you can, using Tree and Moon saber if
possible. Use all your MP, techs, and heal as his super attack is quite a super
attack (HEAPS OF DAMAGE, 500 or more). Even though it may take you two hours or
so, it's worth it.....

---------------------------------------------------------------------

KEVIN/CARLIE

You have the easiest task of getting to your final area, it's right next to
Pedan!

See the entrance to the Jungle of Illusion? Go west, follow the river north,
northwest after that, and speak to the headless
statue. Use Dryad, and a path to your south will appear. Save and restore at the
statue, then go south. Go east, and you'll probably hear a click. That just
means you are going the right way.. Go north, west, south, west, west, north,
and restore at the statue. Stock your items, as you'll be facing the Darkness
Mana Beast when you head north. If you have Kevin, I suggest you wait until it's
night (or use a Dreamsee Herb) as his attacks are much more powerful at night.

---------------------------------------------------------------------
Zable-Fahr
---------------------------------------------------------------------

A very tough boss. Use Saint Saber straight away if you have it, if not, Moon or
Leaf, if not, anything but Dark. Now concentrate on one head, and when it is
dead, start on the other. Heal whenever you get lower than 300. Once you think
the second one is about dead, heal up to full as another head will come out and
regenerate them. Now just unload all attacks on the new head while healing, and
using holy magic spells. Once it casts Hell Cross again, you're close to beating
it. Once it dies, the others go too.

After, a treasure chest will appear. Open it and get the Illusion Mirror. If
you are desperate, head back to Pedan for an item re-stock. Only if you really
need them. Head back to Zable-Fahr's lair, and go south, south, west, north,
north and save at the statue. Build up to about 40-41+. Now, from the statue, go
south, west, north, and north. You'll be asked something, use the Illusion
Mirror. And then Deathjester will appear! Whoop his ass!

---------------------------------------------------------------------
Deathjester
---------------------------------------------------------------------

He is extremely annoying. He'll divide into three, and it's up to you to guess
the right one....sigh =( What I did was cast Leaf and Moon Sabers on my party,
even though I don't think they helped much, so try it. You've gotta hit the
right one, and I suggest using just weapons for this battle. Only the real
Deathjester will take some damage, and after a while, he'll change his position
again. Annoying, but you'll get through.

After you beat him, a path will appear to the north. Now, I suggest going back
to stock up on healing items, especially Cups of Wishes, and once you have, come
back, and enter the path to the Mirage Palace.

---------------------------------------------------------------------
Mirage Palace: Part 1
---------------------------------------------------------------------

Go north, speak to the priest dude, then head northwest and north. Speak to the
skeleton to save. Huh.

Ok, when I was here, I needed help, so I will be taking the same directions as
Amar did.

There'll be six paths. And six orbs. Once you do a certain thing on each path,
the orb will light up, and when all of them are lit, you can head to the north
path. I think that's how it works.

The first path to take is the one heading to the southwest. From there on my
notes get a little scribbled, so I think it's northeast, west, south twice and
southeast. BTW, I ran through the enemies because I was rushing to get this on
the walkthrough, you do what you want. Open the treasure chest there, and return
to the hall. One of the orbs should be lit, your'e on the right track.

Next, go west. On this path I found out that sometimes I needed to kill enemies
to get past, or was I just blind? Go north, northeast, into the middle and
north. You'll fight Genova...refer to the guide further back. The return to the
hall, save, etc.

Now go northwest, and go north twice. Then I think your'e supposed to go back
south, but somehow you should end up at...Astoria? WTF???? Speak to everyone and
leave (north). You should face a Ghost.

---------------------------------------------------------------------
Ghost
---------------------------------------------------------------------

Can you spell easy? (My friend can't, he thinks it's ea-z) Just use a Saint
Saber on everyone, or Holy Ball him to death.

Return to the hall and go east, then northeast to face Gildervine. There's a
tactic to beat him, it's in the tips section I think. Anyway, beat and return.

Go southeast, and then to the northeast. Now this is wacked, you'll keep on
warping and warping and warping and warping...you get the idea. There'll be
enemies everytime you warp, so look out. Once the warping fun stops, return to
the hallway.

Go northeast. Smash all of the enemies, go up the stairs and flip the switch.
Enter the door below, head north, northeast, northwest, north, north,
northeast,northwest, north, north, northeast and northwest. Gee, all north
directions, I may have got a couple mixed up there. From there on, go northeast,
and north. After this, head back to the main hall, speak to the skull and get
the middle door opened. Save, 'cause this is tough.

Head north thrice (I hardly ever use that word), and you'll be thrown into a
full-on battle royal where everyone hates you. Yes, it's a room you cannot
escape from until you kill the mass overload of enemies. Extremely time
consuming, but good levels. When done, head north, and into the REAL Mirage
Palace. "Real" meaning inside.

---------------------------------------------------------------------
Mirage Palace: Part 2
---------------------------------------------------------------------
Go north twice, and save at the headless goddess. Head south, and make sure the
switch is pointing down. Then go to the east and to the north, and you should
see two switches. Flip the left one down and the right one up. Head on north,
the to stairs in the southeast, and to your west. Flip the switch, and head back
on your way to the goddess. On the way, you'll enter a room with a bridge in it,
I suggest saving before continuing over the bridge.

Once over the bridge, I think you walk through a part of a wall. My notes here
say "walk. up. wall." so, I think that's it. Teleport. West. Gorva. Go back,
look guide beat him. No, that type of writing only suits notes.

Head on west, into the teleporter, and then south, across the balcony and
northeast. If you have Kevin, make sure it is night, you'll want it that way,
then head through the northeast portal. You'll be in a throne room, and see a
unpleasent scene. You'll go after the Masked Mage, but good ol' Heath stands in
your way.

---------------------------------------------------------------------
Heath
---------------------------------------------------------------------

With Kevin a werewolf, this is nice. But hard. DO NOT USE SABERS!!! They f-ed me
up big time, so look out. If you have Hawk as a Nightblade, then his Black Rain
comes in handy. Otherwise, use Charlotte to heal and use Tinkle Rain, plus the
occasional Holy Ball. If you have Kevin, hit him with Level 1 techs, and heal
if you can. Otherwise, good luck.

Follow the story? Good, 'cause now you're gonna face the Masked Mage himself.
Use all your seeds, stock up on items, and fly away! To the Mana Holyland.

---------------------------------------------------------------------
Mana Holyland
---------------------------------------------------------------------

It's a maze here, level up as high as you can. I'd say 80+ is VERY GOOD, but not
neccessary. Don't go to extremes (99) as it is a waste of your time. Go north,
west, north, east, east, north, north, west, north, north, west, north and save.
Good place to level here....Go east, north, and west. Kill all the enemies in
this area, so that you can go on. Go west, north and go west. Go north, east,
and east. Walk across the logs to get to the Mana Tree. Now you shall face your
final foe, the Dark Lich.

---------------------------------------------------------------------
Dark Lich
---------------------------------------------------------------------

I say VERY easy. He succumbs to Holy spells, of course, so cast Saint Sabers and
use the occasional Holy Ball. If you have Kevin, you'll really whip his arse
with the Saint Saber, trust me, and heal after Ancient or Hell Cross. For a
final boss, very easy.

From Pokem10065:
Hey again. Just have some more tips for beating the Dark Lich. What ever you do
don't cast Tree saber(not sure about moon) because after he changes his element
he can turn the tree saber on you so instead of sapping his MP he will sap
yours. Also he has a spell that is more powerful than Ancient. I have no idea
what is the name but when he casts it, it looks like a galaxy and you are caught
in a meteor shower!!!! That spell nearly killed my party.

Good work! Watch the ending now.

---------------------------------------------------------------------
7)Beat the Black Rabite (Link only)
---------------------------------------------------------------------
If you picked Duran/Angela on your quest, you can meet the one and
only.....BLACK RABITE!!!!!!?!!!!

Yes, you heard me, the BLACK RABITE!!!!!!!

Anyway, when you are in the Dragon Hall, after you have defeated Scarlett
Magician, head NW of Black Knight's room as far as you can. You'll end up
walking down a empty vertical corridoor. (Follow it south and if you see a ramp
where you can go down but not up, you're here). Anyway, push on the wall on the
left, and meet................the BLACK RABITE!

*********************************************************************
I have now taken down this section, as I just found out that the so-called "I'll
take no credit for the info" giver has JUST BEEN SCAMMING OFF OTHER PEOPLE! THEY
DON'T LIKE IT, I DON'T LIKE IT, SO ROHAN KERRY, I HOPE YOU BURN IN SOME BAD
PLACE!

To MuskKitty, who's info was stolen, sorry. Very sorry. So since of that,
there's probably not gonna be a Black Rabite guide...check out Musk Kitty's at
GameFAQs. Sorry to all, and to MuskKitty. But Rohan Kerry, oh man, your'e goin
down!!!
---------------------------------------------------------------------
8)Item List
---------------------------------------------------------------------
Angel's Grail: Bring a dead ally back to life on full HP and MP
Arcane/Grand Deviner Book: Saint Beam to all enemies
Assassin Bug's Eye: Poison Bubble to a single enemy
Bad Luck Die/Rogue Dice: Land Mine to one enemy
Basilisk Fang: Stone Cloud to a single enemy
Battum's Eye: Mind Down to a single enemy
Bee's Eye: Protect Down to a single enemy
Bird's Scale: Speed Up to a single ally
Book of Rune/Rune Master Book: Death Spell to one enemy
Book of Secrets/Arch Mage Book: Exploder to all enemies
Briesingamen/Vanadies Necklace: Power Up to all allies
Bujette's Scale: Protect Up to a single ally
Bullseye Die/Ninja Master: Fire Jutsu to all enemies
Candy: Restores 100 HP for one ally
Carmilla Claw: Moon Saber to a single ally
ChibiDevil Eye: Body Change to a single enemy
Chibiko Hammer: Just like the Midge Mallet in SoM 1. Minimizes the whole party,
allowing them to enter the Cerbokkle Village, and if you get back to normal
size, you'll cure status.
Crawler's Claw: Leaf Saber to a single ally
Darkness Coin: Evil Gate to all enemies
Dart: Damage to one enemy.
Death Wolf Soul/Death Hand Heart: Energy Ball to one ally
Demon's Claw: Dark Saber to a single ally
Demon Wolf Soul/Dervish Hand Heart: Moon Saber to all allies
Drake's Scale: Power Up to a single ally
Dreamview Herb: Change from either day to night, or vice-versa.
Dryad Statue: Trans Shape to a single ally
Duelist's Proof/Duelist's Medallion: Dark Saber to all allies
Earth Coin: Diamond Missile to all enemies
Fire Lizard's Fang: Blaze Wall to a single enemy
Flame Coin: Fireball to all enemies
Forbidden Book/Magus Book: Dark Force to all enemies
Ghost's Eye: Death Spell to a single enemy
Gleipnir/Fenrir Knight Necklace: Mind Down to all enemies
Gnome Statue: Land Slide to a single enemy
Gold Wolf Soul/God Hand Heart: Aura Wave to one ally
Good Luck Die/Wanderer Dice: Life Boost to one ally
Gunpowder: Needed to first use the Cannon Travel, after that, place it in
Storage.
Gurel Oil: Aura Wave to a single ally
Hand Axe: Damage to one enemy.
Harpy's Fang: Stun Wind to a single enemy
Holy Water Vial/Bishop Jar: Heal Light to all allies
Honey Drink: Restore all HP for one ally
Ice Coin: Ice Smash to all enemies
Jar of Ashes/Necromancer Jar: Black Curse to one enemy
Jar of Blood/Evil Shaman Jar: Anti-Magic to one enemy
Jar of Salt/Sage Jar: Tinkle Rain to all allies
Jinn Statue: Thunderstorm to a single enemy
Kerobos Claw: Flame Saber to a single ally
Knight Dragon Chain/Dragon Master Necklace: Protect Down to all enemies
Light Coin: Holy Ball to all enemies
Lord's Proof/Lord Medallion: Heal Light to all allies
Luna Statue: Half-Vanish to a single enemy
Magic Walnut: Restores 20 MP for one ally
Magical Rope: Warp back to the beginning of a dungeon/cave.
Mama Poto Oil: Tinkle Rain to all allies
Master's Proof/Sword Master's Medallion: Diamond Saber to all allies
Matango Oil: Reflect Magic to a single ally
Mirror of Illusion: In Kevin/Carlie's quest, you'll get this. Use it at a
certain point to fight the Deathjester.
Molebear's Claw: Stone Saber to a single ally
Moogle Badge: Obtained from the Black Rabite, this changes your party in and out
of Moogle Status.
Moon Coin: Lunatic to a single enemy
Morning Star Chain/Star Lancer Necklace: Speed Up to all allies
Myconid's Eye: Sleep Flower to a single enemy
Needlion Eye: Speed Down to a single enemy
Nighteye Die/Nightblade: Thunder Jutsu to all enemies
Pakkum Chocolate: Restores 300 HP for one ally
Pakkum Dragon Oil: Magic Shield to a single ally
Paladin's Proof/Paladin Medallion: Saint Saber to all allies
Papa Poto's Claw: Saint Saber to a single ally
Piyhara Flute: Summons Booskaboo at beaches to travel
Poto Oil: Heal Light to all allies
Porobin Oil: Life Boost to a single ally
Poseidon's Claw: Ice Saber to a single ally
Puipui Grass: Cures status
Pumpkin Bomb: Damage to one enemy, which a twelfth of is absorbed as MP.
Sahagin's Scale: Mind Up to a single ally
Salamando Statue: Exploder to a single enemy
Shade Statue: Dark Force to a single enemy
Shadowzero's Eye: Black Curse to a single enemy
Shuriken: Damage and a lower hit rate to one enemy.
Silver Wolf Soul/Warrior Monk Heart: Leaf Saber to one ally
Siren's Claw: Thunder Saber to a single ally
Slime's Eye: Power Down to a single enemy
Specter's Eye: Anti Magic to a single enemy
Stardust Herb: Cures magic status, e.g a stat up/down spell, a saber spell.
Storm Coin: Air Blast to all enemies
Undine Statue: Mega Splash to a single enemy
Whitedragon Fang: Cold Blaze to a single enemy
Wisp Statue: Saint Beam to a single enemy
Wind Drum: Summon Flammie, the flying beast to travel.
Wolf Devil Oil: Energy Ball to a single ally

Good on ya DragonKnight Zero (and his guide) for providing the names for the
items I didn't have!

---------------------------------------------------------------------
9)Weapon List (Thanks Paul Le)
---------------------------------------------------------------------

Seiken Densetsu 3 v0.99
Equipment Paul Le <squareltd@iname.com>
------------------------------------------------------------------------
Angela
------

Wendel
Staff 75 SI 3 BP 10
Silk Robe 50 DI 2 BD 9 MGDI 4

Maia
Staff 75 SI 3 BP 10
Silk Robe 50 DI 2 BP 9
Circlet 42 Def 3 Mg. Def 2

Baizel/early Palo
Oak Cane 220 SI 5 BP 13
Queen Bee Dress 184 DI 4 BD 14 MGDI 4

Forsena
Witch Staff 180 SI 4 BP 13
Tiger Bikini 234 DI 6 BD 22 MGDI 4

Jadd
Oak Cane 220 SI 5 BP 13
Witch Hood 184 Def 4 Mg. Def 2
Crystal Ring 154 Def 3 Mg. Def 1

Elland
Crystal Rod 1100 SI 8 BP 18
Rose Leotard 600 DI 7 BD 26 MGDI 4

Sultan
Crystal Rod 1100 SI 8 BP 18
Rose Leotard 600 DI 7 BD 26 MGDI 4

Deen
Rajin's Cane 3480 SI 11 BP 20
Mithril Rod 3830 SI 11 BP 22 Light
Skull Rod 4000 SI 11 BP 24 Dark
Zephyr Robe 2150 DI 10 BD 38 MGDI 8
Protect Ring 860 Def 5 Mg. Def 2

Mintos
Rajin's Cane 3480 SI 11 BP 20
Mithril Rod 3830 SI 11 BP 22 Light
Skull Rod 4000 SI 11 BP 24 Dark
Zephyr Robe 2150 DI 10 BD 38 MGDI 8
Protect Ring 860 Def 5 Mg. Def 2

Diorr
Ash Cane 2650 SI 10 BP 19
Will Staff 2900 SI 10 BP 21 Light
Tot's Cane 3155 SI 10 BP 23 Dark
Rose Leotard 600 DI 7 BD 26 MGDI 4
Owl Coat 1970 DI 9 BD 34 MGDI 8
Panther Hood 990 Def 6 Mg. Def 3

Cats
Memyl Rod 6950 SI 12 BP 20
Druid Staff 7015 SI 12 BP 22 Light
Revelation Cane 7200 SI 12 BP 24 Dark
Mananan Robe 3160 DI 11 BD 40 MGDI 8
Silver Circlet 2300 Def 8 Mg. Def 3
Snow Crystal 2000 Def 6 Mg. Def 2 Light
Fireblaze 2150 Def 7 Mg. Def 2 Dark

Nebula Staff 14335 SI 13 BP 20
Worldtree Branch 16400 SI 13 BP 22 Light
Ancient Rod 17335 SI 13 BP 24 Dark
Sunrise Dress 3830 DI 12 BD 45 MGDI 8 Light
Dusk Dress 3440 DI 12 BD 46 MGDI 8 Dark
White Snow Veil 2795 Def 9 Mg. Def 3

Pedan
Mizunara Cane 22000 SI 14 BP 20
Eternal Rod 33470 SI 14 BP 22 Light
Celnunnos Cane 31735 SI 14 BP 24 Dark
Pure White Robe 7495 DI 13 BD 50 MGDI 8 Light
Darkness Robe 7015 DI 13 BD 51 MGDI 8 Dark
Mist Veil 3630 Def 10 Mg. Def 10

Sorceress/Delvar
Ceryeceon 22400 SI 15 BP 20
Dreamdevil Coat 8200 DI 14 BD 53 MGDI 8
Moonstone Tiara Def 11 Mg. Def 4
Dragon Ring Def 8 Mg. Def 3


Charlotte
---------

Wendel
Wood Flail 80 SI 3 BP 10
Lamb Suit 55 DI 2 BD 9 MGDI 4

Maia
Wood Flail 80 SI 3 BP 10
Lamb Suit 55 DI 2 BD 9 MGDI 4
Cat-ear Hood 40 Def 3 Mg. Def 2

Baizel/early Palo
Light Flail 230 SI 5 BP 13
Popoie's Rags 154 DI 4 BD 14 MGDI 4x+1

Forsena
Ball & Chain 184 SI 4 BP 13
Poto Suit 246 DI 6 BD 22 MGDI 4x+1

Jadd
Light Flail 230 SI 5 BP 13
Rabite Hat 170 Def 4 Mg. Def 2
Bunny Egg 140 Def 3 Mg. Def 1

Elland
Duck Ironball 1300 SI 8 BP 18
Velvet Cape 525 DI 7 BD 26 MGDI 4x+1

Sultan
Duck Ironball 1300 SI 8 BP 18
Velvet Cape 525 DI 7 BD 26 MGDI 4x+1

Deen
Blockbuster 3830 SI 11 BP 20
Mithril Maul 4000 SI 11 BP 22 Light
Troll Maul 4135 SI 11 BP 24 Dark
Glint Robe 2100 DI 10 BD 38 MGDI 8
Protect Earrings 990 Def 5 Mg. Def 2

Mintos
Blockbuster 3830 SI 11 BP 20
Mithril Maul 4000 SI 11 BP 22 Light
Troll Maul 4135 SI 11 BP 24 Dark
Glint Robe 2100 DI 10 BD 38 MGDI 8
Protect Earrings 990 Def 5 Mg. Def 2

Diorr
Morningstar 2270 SI 10 BP 19
Hiero Flail 3170 SI 10 BP 21 Light
Puppet Flail 3220 SI 10 BP 23 Dark
Velvet Cape 525 DI 7 BD 26 MGDI 4x+1
Pakkun Suit 1900 DI 9 BD 34
Silk Ribbon 990 Def 6 Mg. Def 3

Cats
Cuneal Maul 7200 SI 12 BP 20
Holy Flail 7495 SI 12 BP 22 Light
Thibula Flail 7600 SI 12 BP 24 Dark
Utsufushi Robe 2930 DI 11 BD 42 MGDI 8
Porobin Hood 2100 Def 8 Mg. Def 3
Whitelight Ring 1850 Def 6 Mg. Def 2 Light
Blackshade Ring 2200 Def 7 Mg. Def 2 Dark

Gravity Maul 17230 SI 13 BP 20
Ultima Maul 17470 SI 13 BP 22 Light
Bloodsucker 17335 SI 13 BP 24 Dark
Golden Robe 3480 DI 12 BD 45 MGDI 8 Light
Silver Robe 3410 DI 12 BD 46 MGDI 8 Dark
Holy Spirit Hood 2600 Def 9 Mg. Def 3

Pedan
Meteo Flail 18080 SI 14 BP 20
Mjolnir 34270 SI 14 BP 22 Light
Satan Flail 32000 SI 14 BP 24 Dark
Minister's Robe 7200 DI 13 BD 50 MGDI 8 Light
Shrine Girl Robe 7600 DI 13 BD 51 MGDI 8 Dark
Sunshine Hat 3335 Def 10 Mg. Def 4

Priestess/Enchantress
Vertina Maul 22400 SI 15 BP 20
Kurikara Robe 7800 DI 14 BD 53 MGDI 8
Spiritus Ribbon Def 11 Mg. Def 4
Sage Stone Def 8 Mg. Def 3

Duran
-----

Wendel
Iron Sword 100 SI 3 BP 6
Hard Leather 65 DI 2 BP 5 MGDI 4x+10

Maia
Iron Sword 100 SI 3 BP 6
Hard Leather 65 DI 2 BP 5 MGDI 4x+10
Leather Visor 58 Def 3 Mg. Def 2

Baizel/early Palo
Broadsword 276 SI 5 BP 9
Lamelar Armor 220 DI 4 BD 4 MGDI 4x+10

Forsena
Gladius 210 SI 4 BP 9
Half Plate 378 DI 6 BD 6 MGDI 4x+10
Earth Shield 4000 Evade 20
Thunder God Shield 4000 Evade 20
Red Heat Shield 4000 Evade 20
Water Dragon Shield 4000 Evade 20

Jadd
Broadsword 276 SI 5 BP 9
Headgear 215 Def 4 Mg. Def 2
Steel Gauntlet 154 Def 3 Mg. Def 1

Elland
Bastard Sword 1690 SI 8 BP 11
Plate Mail 800 SI 7 BD 7 MGDI 4x+10
Gold Shield 3380 Evade 20

Sultan
Bastard Sword 1690 SI 8 BP 11
Plate Mail 800 SI 7 BD 7 MGDI 4x+10
Gold Shield 3380 Evade 20

Deen
Pale Storm 4535 SI 11 BP 13
Mithril Sword 4830 SI 11 BP 15 Light
Katzbalger 5070 SI 11 BP 17 Dark
Pegasus Armor 2600 DI 10 BD 10 MGDI 8
Strength Armband 1690 Def 5 Mg. Def 2

Mintos
Pale Storm 4535 SI 11 BP 13
Mithril Sword 4830 SI 11 BP 15 Light
Katzbalger 5070 SI 11 BP 17 Dark
Pegasus Armor 2600 DI 10 BD 10 MGDI 8
Strength Armband 1690 Def 5 Mg. Def 2

Diorr
Flamberge 3410 SI 10 BD 12
Colichemarde 3480 SI 10 BD 14 Light
Shamshir 3440 SI 10 BD 16 Dark
Plate Mail 800 SI 7 BD 7 MGDI 4x+10
Reflex 1970 SI 9 BD 9 MGDI 8
Visored Helm 1750 Def 6 Mg. Def 3

Cats
Balmunk 7735 SI 12 BP 13
Valor Sword 8430 SI 12 BP 15 Light
Kusanagi Blade 8440 SI 12 BP 17 Dark
Leonis Plate 3155 DI 11 BD 11 MGDI 8
Horned Helm 2350 Def 8 Mg. Def 3
Knight's Crest 2260 Def 6 Mg. Def 2 Light
Swordsman's Armband 2000 Def 7 Mg. Def 2 Dark

Tyrving 17470 SI 13 BP 13
Defender 18800 SI 13 BP 15 Light
Muramasa Blade 18670 SI 13 BP 17 Dark
Knight's Armor 4830 SI 12 BD 12 MGDI 8 Light
Swordsman's Armor 4935 DI 12 BD 12 MGDI 8 Dark
Silver Sallet 3415 Def 9 Mg. Def 3

Pedan
Krau-Solas 21870 SI 14 BP 13
Excalibur 34670 SI 14 BP 15 Light
Levatein 34470 SI 14 BP 17 Dark
Gold Armor 8400 DI 13 BP 13 MGDI 8 Light
Platinum Armor 8430 DI 13 BP 14 MGDI 8 Dark
Beryl Armet 5070 Def 10 Mg. Def 4

Knight/Gladiator
Dragonbane 22400 SI 15 BP 13
Dragon Mail 9335 DI 14 BD 14 MGDI 8
Dragon Helm Def 11 Mg. Def 4
Magatama Def 8 Mg. Def 3

Hawkeye
-------

Wendel
Dagger 90 SI 3 BP 9
Black Fatigue 55 DI 2 BD 8 MGDI 4x+7

Maia
Dagger 90 SI 3 BP 9
Black Fatigue 55 DI 2 BD 8 MGDI 4x+7
Leather Hat 42 Def 3 Mg. Def 2

Baizel/early Palo
Rondel Dagger 234 SI 5 BP 12
Thief's Cape 200 DI 4 BD 10 MGDI 4x+7

Forsena
Bazeraad 194 SI 4 BP 12
Idaten Cloak 276 DI 6 BD 17 MGDI 4x+7

Jadd
Rondel Dagger 234 SI 5 BP 12
Garravilla 194 Def 4 Mg. Def 2
Thief's Armband 160 Def 3 Mg. Def 1

Elland
Misery Chord 1300 SI 8 BP 14
Chain Guard 630 DI 7 BD 20 MGDI 4x+7

Sultan
Misery Chord 1300 SI 8 BP 14
Chain Guard 630 DI 7 BD 20 MGDI 4x+7

Deen
Bluegale 3830 SI 11 BP 16
Mithril Knife 4240 SI 11 BP 18 Light
Yasha 4400 SI 11 BP 20 Dark
Fleetwind Cape 2350 DI 10 BD 29 MGDI 8
Ancient Talisman 1100 Def 5 Mg. Def 2

Mintos
Bluegale 3830 SI 11 BP 16
Mithril Knife 4240 SI 11 BP 18 Light
Yasha 4400 SI 11 BP 20 Dark
Fleetwind Cape 2350 DI 10 BD 29 MGDI 8
Ancient Talisman 1100 Def 5 Mg. Def 2

Diorr
Crystal Dagger 3160 SI 10 BP 15
Elf Dagger 3300 SI 10 BP 17 Light
Ashura 3195 SI 10 BP 19 Dark
Chain Guard 630 DI 7 BD 20 MGDI 4x+7
Elf Breastplate 1750 DI 9 BD 26 MGDI 8
Faerie Hat 1150 Def 6 Mg. Def 3

Cats
Bishamon 7600 SI 12 BP 16
Field Dagger 7870 SI 12 BP 18 Light
Dancing Dagger 7735 SI 12 BP 20 Dark
Fluorite Plate 3155 DI 11 BD 32 MGDI 8
Grizzly Glare 2100 Def 8 Mg. Def 3
Tree Spirit Ring 2100 Def 6 Mg. Def 2 Light
Mistscreen Charm 2050 Def 7 Mg. Def 2 Dark

Merkiel Dagger 17230 SI 13 BP 16
Sylvan Knife 17615 SI 13 BP 18 Light
Taishaku 17470 SI 13 BP 20 Dark
Utsushimi Cape 3480 DI 12 BD 34 MGDI 8 Light
Dark Suit 4135 DI 12 BD 35 MGDI 8 Dark
Black Hood 2865 Def 9 Mg. Def 3

Pedan
Sheol Dirk 18270 SI 14 BP 16
Crescent Knife 32000 SI 14 BP 18 Light
Acala 32535 SI 14 BP 20 Dark
Yafuku Cuirass 7735 DI 13 BD 38 MGDI 8 Light
Ninja Garb 7200 DI 13 BD 39 MGDI 8 Dark
Nocto Goggles 3630 Def 10 Mg. Def 4

Ranger/Ninja
Crimson Glare 22400 SI 15 BP 16
Shijima Mail 8615 DI 14 BD 40 MGDI 8
Fool's Crown Def 11 Mg. Def 4
Wishbone Def 8 Mg. Def 3

Kevin
-----

Wendel
Iron Knuckle 95 SI 3 BP 8
Leather Belt 58 DI 2 BD 3

Maia
Iron Knuckle 95 SI 3 BP 8
Leather Belt 58 DI 2 BD 3 MGDI 4x+9
Bandana 44 Def 3 Mg. Def 2

Baizel/early Palo
Molebear Claw 246 SI 5 BP 11
Warrior Uniform 210 DI 4 BD 0 MGDI 4x+9

Forsena
Needle Glove 200 SI 4 BP 11
Wolf Belt 300 DI 6 BD 0 MGDI 4x+9

Jadd
Molebear Claw 246 SI 5 BP 11
Warrior Band 200 Def 4 Mg. Def 2
Beastman Collar 154 Def 3 Mg. Def 1

Elland
Fiend's Claw 1450 SI 8 BP 13
Protector 678 DI 7 BD 0 MGDI 4x+9

Sultan
Fiend's Claw 1450 SI 8 BP 13
Protector 678 DI 7 BD 0 MGDI 4x+9

Deen
Cyclone Claw 4135 SI 11 BP 15
Mithril Knuckle 4320 SI 11 BP 17 Light
Bone Knuckle 4535 SI 11 BP 19 Dark
Battlesuit 2300 DI 10 BD 0 MGDI 8
Red Moon Horn 1260 Def 5 Mg. Def 2

Mintos
Cyclone Claw 4135 SI 11 BP 15
Mithril Knuckle 4320 SI 11 BP 17 Light
Bone Knuckle 4535 SI 11 BP 19 Dark
Battlesuit 2300 DI 10 BD 0 MGDI 8
Red Moon Horn 1260 Def 5 Mg. Def 2

Diorr
Power Glove 3170 SI 10 BP 14
Kaiser Knuckle 3400 SI 10 BP 16 Light
Acid Claw 3380 SI 10 BP 18 Dark
Protector 678 DI 7 BD 0 MGDI 4x+9
Lyshee Vest 1800 DI 9 BD 0 MGDI 8
Chakra Band 1260 Def 6 Mg. Def 3

Cats
Cerberus Claw 7870 SI 12 BP 15
Diamond Knuckle 8135 SI 12 BP 17 Light
Ghost Hand 8400 SI 12 BP 19 Dark
Amber Uniform 2650 DI 11 BD 0 MGDI 8
Werewolf's Mane 2150 Def 8 Mg. Def 3
Cardinal Eye 2100 Def 6 Mg. Def 2 Light
Mad Beast's Fang 2050 Def 7 Mg. Def 2 Dark

Rock Claw 17335 SI 13 BP 15
Gleam Glove 18080 SI 13 BP 17 Light
Jug Puncher 17735 SI 13 BP 19 Dark
Red Uniform 4000 DI 12 BD 0 MGDI 8 Light
Blue Uniform 4320 DI 12 BD 1 MGDI 8 Dark
Majuu Mask 3195 Def 9 Mg. Def 3

Pedan
Vampire Claw 18670 SI 14 BP 15
Aura Glove 32800 SI 14 BP 17 Light
Rotten Knuckle 33335 SI 14 BP 19 Dark
Genjuu Belt 7870 DI 13 BD 0 MGDI 8 Light
Majuu Belt 7495 DI 13 BD 1 MGDI 8 Dark
Genjuu Mask 4670 Def 10 Mg. Def 4

Monk/Berserker
Dragon Claw 22400 SI 15 BP 15
Scale Uniform 8867 DI 14 BD 1 MGDI 8
Dragon Helm Def 11 Mg. Def 4
Dragon Bone Def 8 Mg. Def 3

Riesz
-----

Wendel
Long Spear 95 SI 3 BP 7
Cuir Boulli 60 DI 2 BD 6 MGDI 4x+4

Maia
Long Spear 95 SI 3 BP 7
Cuir Boulli 60 DI 2 BD 6 MGDI 4x+4
Winged Ribbon 48 Def 3 Mg. Def 2

Baizel/early Palo
Corsesca 258 SI 5 BP 10
Spiked Leather 215 DI 4 BD 7 MGDI 4x+4

Forsena
Flamea 205 SI 4 BP 10
Banded Mail 360 DI 6 BD 11 MGDI 4x+4

Jadd
Corsesca 258 SI 5 BP 10
Leather Helmet 205 Def 4 Mg. Def 2
Steel Bracelet 160 Def 3 Mg. Def 1

Elland
Glaive 1450 SI 8 BP 12
Scale Mail 738 DI 7 BD 13 MGDI 4x+4

Sultan
Glaive 1450 SI 8 BP 12
Scale Mail 738 DI 7 BD 13 MGDI 4x+4

Deen
Golden Spear 4320 SI 11 BP 14
Mithril Spear 4670 SI 11 BP 16 Light
Brainwrecker 4935 SI 11 BP 18 Dark
Whiteeagle Plate 2930 DI 10 BD 19 MGDI 8
Earth Bracelet 1380 Def 5 Mg. Def 2

Mintos
Golden Spear 4320 SI 11 BP 14
Mithril Spear 4670 SI 11 BP 16 Light
Brainwrecker 4935 SI 11 BP 18 Dark
Whiteeagle Plate 2930 DI 10 BD 19 MGDI 8
Earth Bracelet 1380 Def 5 Mg. Def 2

Diorr
Plume Lance 3400 SI 10 BP 13
Dark Piercer 3440 SI 10 BP 15 Light
Torrent Spear 3415 SI 10 BP 17 Dark
Scale Mail 738 DI 7 BD 13 MGDI 4x+4
Steda Plate 2560 DI 9 BD 17 MGDI 8
Viking Helm 1600 Def 6 Mg. Def 3

Cats
Griffin Lance 7870 SI 12 BP 14
Staghorn 8240 SI 12 BP 16 Light
Wolf's Fang 8400 SI 12 BP 18 Dark
Jotzdammoran 3170 DI 11 BD 21 MGDI 8
Horncrest 2200 Def 8 Mg. Def 3
Gyral Horn 1900 Def 6 Mg. Def 2 Light
Rune Earrings 2200 Def 7 Mg. Def 2 Dark

Maiden Leaf 17230 SI 13 BP 14
Valkyrie Spear 18480 SI 13 BP 16 Light
Mideel Spear 18270 SI 13 BP 18 Dark
Valkyrie Mail 4670 DI 12 BD 22 MGDI 8 Light
Rune Armor 4535 SI 12 BD 23 MGDI 8 Dark
Unicorn Helm 3170 Def 9 Mg. Def 3

Pedan
Brunak 18670 SI 14 BP 14
Gungnir 34135 SI 14 BP 16 Light
Paintooth 34270 SI 14 BP 18 Dark
Wing Armor 8240 DI 13 BD 25 MGDI 8 Light
Fang Armor 8135 DI 13 BD 26 MGDI 8 Dark
Aurora Helmet 4670 Def 10 Mg. Def 4

Valkyrie/Rune Maiden
Blaze Piercer 22400 SI 15 BP 14
Phantasm Armor 9240 DI 14 BD 27 MGDI 8
Pegasus Helmet Def 11 Mg. Def 4
Yadorigi Armlet Def 8 Mg. Def 3

First Equipment

Bronze Sword 42 SI 2 BP 6
Bronze Lance 40 SI 2 BP 7
Leather Glove 35 SI 2 BP 8
Flint Knife 30 SI 2 BP 9
Wooden Cane 22 SI 2 BP 10
Hollow Rod 28 SI 2 BP 10

Quilted Leather 22 DI 1 BD 4 MGDI 4x+10
Padded Leather 18 DI 1 BD 4 MGDI 4x+4
Cotton Uniform 18 DI 1 BD 3 MGDI 4x+9
Cotton Kilt 16 DI 1 BD 5 MGDI 4x+7
Cotton Robe 16 DI 1 BD 5 MGDI 4
Chibikko Robe 15 DI 1 BD 5 MGDI 4x+1

Dwarf Village

See early Forsena for weapons.

Bezant Mail 154 DI 3 BD 3 MGDI 4x+10
Feather Vest 144 DI 3 BD 5 MGDI 4x+4
Fur Vest 140 DI 3 BD 0 MGDI 4x+9
Camouflage Cloak 100 DI 3 BD 8 MGDI 4x+7
Witch's Robe 95 DI 3 BD 10 MGDI 4
Priest's Robe 90 DI 3 BD 10 MGDI 4x+1

Ghost Ship/later Palo

Saber 585 SI 6 BP 9
Partisan 570 SI 6 BP 10
Chain Glove 525 SI 6 BP 11
Sharkteeth 405 SI 6 BP 12
Pewter Rod 378 SI 6 BP 13
Warhammer 405 SI 6 BP 13

Hauberk 276 DI 5 BD 5 MGDI 4x+10
Chainmail 258 DI 5 BD 9 MGDI 4x+4
Chain Vest 246 DI 5 BD 0 MGDI 4x+9
Soft Leather 234 DI 5 BD 14 MGDI 4x+7
Bat Coat 230 DI 5 BD 18 MGDI 4
Sailor Dress 215 DI 5 BD 18 MGDI 4x+1

Dark Priest Village

Steel Sword 1000 SI 7 BP 9
Steel Lance 990 SI 7 BP 10
Bagh Nakh 930 SI 7 BP 11
Steel Dagger 820 SI 7 BP 12
Ruby Cane 738 SI 7 BP 13
Steel Maul 820 SI 7 BP 13

See later Forsena for armor.

early Deen

See Elland/Sultan for weapons.

Emerald Tiara 820 Def 5 Mg. Def 2
Studded Helm 1100 Def 5 Mg. Def 2
Feather Hat 800 Def 5 Mg. Def 2

Mist Pendant 645 Def 4 Mg. Def 1
Gauntlet 820 Def 4 Mg. Def 1
Cobra Earrings 630 Def 4 Mg. Def 1

early Mintos

Qatar 2600 SI 9 BP 14
Main Gauche 2795 SI 9 BP 16
Garuda 2900 SI 9 BP 18

Silver Blade 2820 SI 9 BP 11
Estoc 3400 SI 9 BD 13
Falchion 3380 SI 9 BD 15

Soul Rod 2400 SI 9 BP 18
Varsh Staff 2650 SI 9 BP 20
Cunning Staff 2795 SI 9 BP 22

Silverthorn 2650 SI 9 BP 13
Moogle Claw 3170 SI 9 BP 15
Keen Knuckle 3300 SI 9 BP 17

Silver Flail 2480 SI 9 BP 18
Heavy Flail 2780 SI 9 BP 20
Hammer Flail 3300 SI 9 BP 22

Silver Lance 3035 SI 9 BP 12
Wing Spear 3300 SI 9 BP 14
Mystic Spear 3355 SI 9 BP 16

Rose Leotard 600 DI 7 BD 26
Bunnydress 1000 DI 8 BD 29

Plate Mail 800 DI 7 BD 7
Lunula Mail 1450 DI 8 BD 8

Chain Guard 630 DI 7 BD 20
Moonbeam Cloak 1300 DI 8 BD 23

Protector 678 DI 7 BD 0
Beast Uniform 1300 DI 8 BD 0

Velvet Cape 525 DI 7 BD 26
Moogle Smock 990 DI 8 BD 30

Scale Mail 738 DI 7 BD 13
Mani Plate 1380 DI 8 BD 15

Light/Light

Brave Blade 23040 SI 15 BP 15
True Spear 23040 SI 15 BP 16
Spiral Claw 23040 SI 15 BP 17
Orihalcon 23040 SI 15 BP 18
Ganvantein 23040 SI 15 BP 22
Judge Mentes 23040 SI 15 BP 22

Hero's Crown Def 12 Mg. Def 4
Vanir Helmet Def 12 Mg. Def 4
Ivory Band Def 12 Mg. Def 4
Wind Spirit Hat Def 12 Mg. Def 4
Myein Crown Def 12 Mg. Def 4
Bishop's Ribbon Def 12 Mg. Def 4

Hero's Armor 17735 DI 14 BD 20 MGDI 8
Goddess Armor 17235 DI 14 BD 35 MGDI 8
Byakko Uniform 17135 DI 14 BD 6 MGDI 8
Phantom Cuirass 16735 DI 14 BD 48 MGDI 8
Myein Dress 16000 DI 14 BD 60 MGDI 8
Bishop's Robe 16667 DI 14 BD 60 MGDI 8

Light/Dark

Sigmund 23040 SI 15 BP 17
Stargazer 23040 SI 15 BP 18
Holy Glove 23040 SI 15 BP 19
Manslaughter 23040 SI 15 BP 20
Spirit Cane 23040 SI 15 BP 24
Gigas Flail 23040 SI 15 BP 24

Protection Helm Def 13 Mg. Def 5
Stardust Helmet Def 13 Mg. Def 5
Darkshire Band Def 13 Mg. Def 5
Silver Wolf Glare Def 13 Mg. Def 5
Eremos Crown Def 13 Mg. Def 5
Sage's Ribbon Def 13 Mg. Def 5

Protect Armor 17735 DI 14 BD 21 MGDI 8
Polaris Armor 17235 DI 14 BD 36 MGDI 8
Genbu Uniform 17135 DI 14 BD 7 MGDI 8
Silver Wolf Pelt 16735 DI 14 BD 49 MGDI 8
Eremos Coat 16000 DI 14 BD 61 MGDI 8
Sage's Robe 16667 DI 14 BD 61 MGDI 8

Dark/Light

Ragnarok 23040 SI 15 BP 19
Dragon Lance 23040 SI 15 BP 20
Skull Dissect 23040 SI 15 BP 21
Kongo Rakan 23040 SI 15 BP 22
Rune Staff 23040 SI 15 BP 26
Maul of the Dead 23040 SI 15 BP 26

Rising Moon Helm Def 14 Mg. Def 5
Rising Dragon Helmet Def 14 Mg. Def 5
Sapphire Band Def 14 Mg. Def 5
Stealth Hood Def 14 Mg. Def 5
Rune Veil Def 14 Mg. Def 5
Undead Ribbon Def 14 Mg. Def 5

Master's Armor 17735 DI 14 BD 22 MGDI 8
Ryuukishi Armor 17235 DI 14 BD 37 MGDI 8
Seiryuu Uniform 17135 DI 14 BD 8 MGDI 8
Wind Demon Mail 16735 DI 14 BD 50 MGDI 8
Rune Coat 16000 DI 14 BD 62 MGDI 8
Undead Suit 16667 DI 14 BD 62 MGDI 8

Dark/Dark

Deathbringer 23040 SI 15 BP 21
Giant's Spear 23040 SI 15 BP 22
Gigas Glove 23040 SI 15 BP 23
Deathstroke 23040 SI 15 BP 24
Dragon Rod 23040 SI 15 BP 28
Juggernaut 23040 SI 15 BP 28

Rising Moon Helm Def 15 Mg. Def 5
Rising Dragon Helmet Def 15 Mg. Def 5
Sapphire Band Def 15 Mg. Def 5
Stealth Hood Def 15 Mg. Def 5
Rune Veil Def 15 Mg. Def 5
Undead Ribbon Def 15 Mg. Def 5

Skeleton Mail 17735 DI 14 BD 23 MGDI 8
Wulfhezein 17235 DI 14 BD 38 MGDI 8
Suzaku Uniform 17135 DI 14 BD 9 MGDI 8
Black Garb 16735 DI 14 BD 51 MGDI 8
Ancient Robe 16000 DI 14 BD 63 MGDI 8
Bitium Dress 16667 DI 14 BD 63 MGDI 8

Final Accessories

War King's Crest Def 9 Mg. Def 3 LL/LD
Draupnir Def 9 Mg. Def 3 LL/LD
Tohsei Armband Def 9 Mg. Def 3 LL/LD
Lucky Card Def 9 Mg. Def 3 LL/LD
Blizzard Hairpin Def 9 Mg. Def 3 LL/LD
Moon Flower Def 9 Mg. Def 3 LL/LD

Master's Armband Def 10 Mg. Def 3 DL/DD
Giant's Ring Def 10 Mg. Def 3 DL/DD
Demon Neckband Def 10 Mg. Def 3 DL/DD
Stealth Card Def 10 Mg. Def 3 DL/DD
Magma Hairpin Def 10 Mg. Def 3 DL/DD
Black Onyx Def 10 Mg. Def 3 DL/DD

Final Shields
Sacred Shield Evade 20 LL
Oath Shield Evade 20 LD
Adamant Shield Evade 25 LD


---------------------------------------------------------------------
10) FAQ
---------------------------------------------------------------------

Send all questions to shinra9@yahoo.com, or my ICQ#34601221.

---------------------------------------------------------------------
Q. How do you cast spells?

A. Bring up the item screen (usually X), and press down to bring up your magic
list. Select a spell and a target, and press A to cast it. To change to a
different character's spell ring, press L or R.
---------------------------------------------------------------------
Q. How do I change classes? And can I change after Level 38?

A. First you need to have your characters on level 18+ for the first change, and
level 38+ for the second. Then you need to find a mana stone, talk to it and you
will change. For your second change, you need to fight enemies for a ???? seed,
plant it, go to the Holyland and class change using the Goddess statue there.
Yes, you can change at any level past Level 38, so don't worry.
And one more thing I forgot to mention, head into storage (detailed in a Q
below) and place your newly acquired item in your item ring, then you can use it
at the statue.
---------------------------------------------------------------------
Q. With the ???? seeds, when I plant them, I keep getting the same item! I keep
going back to get more and more, and the same thing. Could you tell me what is
wrong?

A. Ok, this one's a toughie. If your'e using an emulator, it's easier. Grab your
seeds, and save before planting them. Plant one, and then if you like it, save.
If you don't, load and try it again. Also switch your lead character, it helps.
Otherwise, you'll have to resort to hacking. There is a hacking guide out there
somewhere, I'll try and grab a link for it, and it will teach you how to get the
items you want. And by loading and saving, I mean at save points, not states
(sorry for any confusion, especially you Mike).

And from Howard Shen:

For the ???? seeds, sometimes no matter how many times you reset it, it will
always give you the same thing. The key is to get a bunch of seeds, 5 is a good
number. Just take the first item, and sometimes the second item is something you
might want. The more seeds you have, the more you can plant at once. They'll
usually go through a cycle.
---------------------------------------------------------------------
Q. Where's Judd/Jad?

A. They are both the same. Different patches have different translations. Same
with a couple of other cities, if they look the same, then they probably are the
same (Cerbokkle-Corobokkle, Byzel-Bayzel, etc.)
---------------------------------------------------------------------
Q. How do I use techs?

A. Whenever you are in battle, take a look at the flashing meter underneath your
HP. If you hit the enemy enough, it will go to green, and then press B for a
Level 1 tech. When it reaches yellow, press B for a Level 2 attack, and red for
a Level 3 attack. After you use the tech, the bar resets.
---------------------------------------------------------------------
Q. For Kevin, it says that I've got two techs, e.g Whirlwind Kick and Tornado
Throw. I can use the first one but not the second, how do I use the second one?
When he's computer controlled he pulls it off.

A.Ok, thanks to Amar (again), he said that it's just a second tech which he
pulls off randomly. How random, he does not know.

And this from Pokem10065:

I personally think it is only random since when it became a wolf it did a throw
and when he reverted during the day he also did a throw.
---------------------------------------------------------------------
Q.I'm in the Glass Desert, followed all your directions, and I end up going
around in circles! Help please....

A.Okay, once you get to the part where you go UNDER the bridge, head up. You
should be in a screen where you passed before, the one after you crossed the
bridge. It has a sand waterfall thingy right below you... just go up and around
the rock there.
---------------------------------------------------------------------
Q.I'm trying to equip another character with weapons, but I can't do it!

A.Go into the menu screen (X), and go to the weapon screen (top right). Press
SELECT to change the character.
---------------------------------------------------------------------
Q.I've got *this person* at *this level* and I haven't learnt any magic yet?
Why?

A.It basically depends on what level your intelligence, vitality, etc. is. Soon
I'll create a chart telling you what level these have to be for you to learn a
spell. If I can.

From Pokem10065:

If your levels are too high, before you fight the certain spirit, you won't have
those spells. Like me at level 53 before Salamando. (Note from Magus: 53?
Whoa!!!!!!!!!!!!!!!)

From Uhhhhh.....
Hawk's Agility has to be 14 or 15 to learn his "Shuriken" move, then after
that, every time you raise it, you should learn a new spell.....

---------------------------------------------------------------------
Q.I just changed all my guys into their 3rd classes and while I was finding the
seeds I got some weapon/armor seeds
I planted them as a nightblade and got 2 things for Hawk
1. A raganrok weapon
2. A master's armor
They are both for hawk but if i try to equip them it just doesnt let me..
So I figured I'd sell them but when I selected them to sell they started glowing
so I hesitated. What do I do? How to equip?

A. What you need to do is to first, save, and then plant the seeds. Find out
what they give, and then work out who they belong to (if it's not in another
FAQ, I'll put it up here soon). Then reset, remember the order of the seeds, and
put the person who the thing belongs to in front, so they can plant it.

This from David:

You *can* exchange armor, weapons, etc. between characters in the game, hit
menu, and trade weapons in the top-center menu screen.

And from Howard Shen:

When planting weapon/armor seeds, there's no reason to change front characters.
To exchange equipment, just go to the menu by pressing Y, press up to go to the
INV option and hit A. You can now move weapons, armor,helmets, rings, and
shields between characters.

From Suqian:

Raganrok and master's armor are for Duran, not Hawkeye. if Hawkeye planted them,
then they are in Hawkeye's Possession. You can give them to Duran by using the
inventory.
---------------------------------------------------------------------
Q. Help, I'm in Pedan and I've talked to everyone (I think). I'm heading off to
my final destination but the path is blockd! Help!

A. Okay, there should be someone in the town who speaks of a Dark Monster at
whatever place. After that you should be fine.

From Suqian:

The women you have to talk to after you "defeat" Koren in Forcena is in the pub at
night.
---------------------------------------------------------------------
Q. I'm at the Volcanic Island. I've gotten up to the part where you have to talk
to the rock and use Gnome...but a question mark just comes up! Help please!

A. Um, first of all you need the Gnome spirit. But you've got that, if you've
been reading this whole walkthrough. Second, you've gotta talk to all of the
Dark Priests. Ok? Thanks partially to Casey the "ah Hawk....Come on...Angela is
WAY hotter than Jessica!!!!". Uh....

And from Pokem100065:
On Volcanic Island Bucca one in order to use Gnome on the rock you have to talk
to the dark priest in the village. I think it is the one on the lower right hand
corner next to the guy who sells armor(??).
---------------------------------------------------------------------
Q. I was just wondering if there was something wrong with my ROM because
everytime I'm in the moonlight forest its pitch black with blue clouds and it's
hard to find my way around.

A. Well, it's your video card I think. If you are using ZSNES, press either 1 to
5 on the keyboard to change the transparencies. Then press 6 to change them back
to normal.

And from Xerain:
Rather than turning off the offeneding background using ZSNES, it is better to
change the video mode. Go under config and select video. Put it to one of the
16B settings.
Use the 640x480x16B VESA2 setting, and if it runs slow, use the 320x240x16B
VESA2 for similar effects, but lower resolution.
These are general ZSNES tips for all Roms. I am aware you may know them (If you
even use the rom, that is), but your readers may not. If I come up with any more
tips I'll be sure to let you know.
---------------------------------------------------------------------
Q.I just changed classes in SoM2 and tried to cast magic but I couldn't. I did
everything that your FAQ said to do but every time I went to the items screen
and pushed down but it never went to the magic screen. What should I do?

A. Firstly you need to have learnt magic. Only Angela and Carlie/Charlotte have
magic before their first class change. Ok? You learn magic by gaining levels.
---------------------------------------------------------------------
Q.I'm playing with Lise as my main charecter, and Hawk, and Duran as my
secondary charecters. I just finished chasing Koren out of Forensa, and listened
to the king tell me to get the wind thingy. The problem is that whenever I go to
talk to Bon Jour he says that his cannon isn't finished yet. I've tried talking
to everyone everywhere I can get to. I tried going back to the Cleft of The
Earth, which amounts to nothing. I've tried going all the way back to the left
through the Molebear Highland and trying to see if there was something I could
do there. Then I go back to the castle and Bon Jour still says that his cannon
isn't set up yet.

A. There will be a woman in the town of Forsena, who will tell you that the
cannon is ready. She's in a house, I think. Just talk to everyone until you find
her.
---------------------------------------------------------------------
Q. If Duran becomes a Swordmaster, can he still carry a shield?

A. No. Only Light Classes can carry shields, but the Swordmaster is probably his
best class.
---------------------------------------------------------------------
Q.How do you get weapon/armor seeds? I've managed to get two, but is there a
specific bad guy that has them? Also, what is the best shield for Duran? And is
there one in a weapon/armor seed?

A. They do come from specific bad guys, which I will soon post up. It depends on
the last enemy you kill in an area. To me, there is no best shield as there's
only one for each class past the Light stage. Yes, I believe you do find it in a
seed.
---------------------------------------------------------------------
Q.How do you learn ninjitsu with Hawk?

A.It's like normal magic, just make sure you've had a class change and you've
got Agility and Intelligence just a bit higher than other stats.

From Uhhhhh.....
-Hawk's Agility has to be 14 or 15 to learn his "Shuriken" move, then after
that, every time you raise it, you should learn a new spell.....

---------------------------------------------------------------------
Q.I recently bumped into your incredible website that dealt with the sequel the
my most favorite all time video game(The Secret of Mana). I have look for years
for the rumored sequel to the best game that I have ever played and your website
is the only information that I have seen that stated that the Secret of Mana 2
is on SNES. It would be forever in your debt if you would be so kind as to reply
to this e-mail and tell me how I could get a hold on this gem. Money matters
not. Thank you again for your time and patience to read this plea.

Magus: Hey, whoever sent this!!! Please e-mail me again so I can give you a place
where you can find it! Hold on, it's below....

A.Well, if you live in Japan it should be easy. But SD3 was never released
outside Japan. So it's hard to find one, try an Internet search engine,
Amazon.com, but I'm not too sure if they have SNES games on there, try an
auction site. Otherwise, just grab the ROM like I did. Or, get the REAL Seiken
Densetsu. See, Secret of Mana was Seiken 2, Secret 2 is Seiken 3, so the first
Seiken is either FF Mystic Quest or FF1 on NES. There's two different opinions
I've read. Anyway, good luck.

From Razorclaw X:
For your Frequently Asked Questions section the first Seiken Densetu was the
Gameboy game released in the US as Final Fantasy Adventure.

From DD:

I got the cart from a game store in New York.
Store Name: PENGUIN VILLAGE
Address: Elizabeth Center, unit # 21(Basement)
13 - 17 Elizabeth street, New York, NY 10013
Phone & Fax # : 212-219-3768

They got both import and US games, for all systems. Not sure if they still
have any SNES games. Anyway you can check it out.
---------------------------------------------------------------------
Q. How do you get items out of storage?

A. Well, first of all I'll explain the system. If you have more of 9 of one item
or your item ring is full, the leftovers go into storage. Hit START to enter
storage. The left column is the item ring, the right is your storage. To
exchange, select the one on the left to the one you want to exchange to on the
right. To restock just select the one on the left, and the item with the same
name on the right.
---------------------------------------------------------------------
Q.ok now i bought i sheild at elrand city but duran cant use it i dont know why
i think its because he has to be a knight well i dunno so could ya plz tell me

A.Yep, Duran has to be a Light class. Changing to the Dark side will disable
this feature, but the dark side's better for him anyway.
---------------------------------------------------------------------
Q.Sorry again, but how do you learn ninjitsu with hawk? What level do you have
to be to learn some?

A.From all the e-mails I get, they always ask about Hawk. Usually after level 20
or so you should learn them, if not, then you need to up your agility and
intelligence stats I think. If in doubt, save state (emulators only) before you
choose what stat to upgrade.

From Uhhhhh.....
Hawk's Agility has to be 14 or 15 to learn his "Shuriken" move, then after
that, every time you raise it, you should learn a new spell.....

---------------------------------------------------------------------
Q.Hi my name is Trevor and I play Sekien Densetsu on an emulater. I need some
help!!!!! My Team is made uo of Duran, Kevin, And Hawk. Kevin is level 18 and I
am at the place were the machien Golems are and i beat them, And I changed Kevin
to the first Dark class change, but i cant get out of the SUB-ZERO Snow feild, I
just keep dieing. What do I do??? What level do you recemend me being?????

A. From this all I can comprehend is that you've beaten the bosses and can't get
out. Now I suggest you build up until everyone has had their first class change,
go heal and save at the nearby Goddess, and then RUN. Stuff the enemies, run for
your life :-)
---------------------------------------------------------------------
Q. Hi Magus! I have a question and I think this is where you go right? My
question is when I used a game Genie code to instantly level up your guy, it
made it so they levelled up without stopping. I'm at Land Umber right now and
all my guys are at level 58! I only wanted to use the code to level up about 4
levels but that was too much and wrecks the game. I read on this site about game
genie codes that there were normal level ups and enhanced level ups. I used the
enhanced and they said you can't stop it from levelling up even if you toggle
the code off and they said the only way to stop it was to get an event?????
What's that? I hope you can answer this question because it would do wonders for
me.

A. First of all, to everyone out there, DO NOT CHEAT! This is what happens when
you do. Now back to the question. An event is an important part in the storyline
(e.g defeat a Mana-Beast, acquire a spirit, get a new character etc.). If that
doesn't work, I've got one last resort. That is if you have an emulator.
Download a copy of Hex Workshop from www.bpsoft.com, and then e-mail both
kenshou@square-haven.net and dr.seng@juno.com about their save state hacking
guides. I personally don't know how to do that well, so ask the masters.
---------------------------------------------------------------------
Q.I know you can play this with 2 human-controlled people, but what about 3?

A.I'm pretty sure you can only play with two human controlled people, as
emulator testing shows. But if someone knows how to get three human controlled
people, e-mail me at shinra9@yahoo.com.
---------------------------------------------------------------------
Q.I am new to the game and this is not explained ont he walkthrough to the game,
how and when does your characters change to Dark/light?

A.First, this is explained (see Class Change Section). It's at Level 18 or
above, and you have to do it near a Mana Stone.
---------------------------------------------------------------------
Q.I have just started to go to the top of the sky, I have riese as my main
charater, hawkeye as my second, and angela as my third, I have changed classes
to a delvar, valkye...or whatever you spell it... and ninja. Two questions...
1) where can I get a nice armor/weapon seed?
and 2) am I high enough level to go on (26 on all)
...atually 3 questions... do you have a website?

A.Well, to answer all your questions...1) No, I'm not too sure of a good place
to get Weapon/Armor seeds at Level 26, 2) Yes, that is an extremely good level,
3) It's http://jump.to/magus.

From Suqian:
A good place for Weapon/Armour seeds is outside the ancient city of pedan. Go out
at night and kill some great ribites. you MUST kill the great rabites last and use
save states to manipulate what you get in the chests to get Weapon/Armour seeds.For
Hawk to learn moves as a ninja/ ninja master/nightblade, you should only up his
aigility stats.
-----------------------------------------------------------------------
Q. Just wanted to know if Lise can actually multitarget any of her
Stat down skills. Can she??

A.Yes, pick her as the Fenrir Knight in your second class change.
---------------------------------------------------------------------
Q. I'm stuck in the Corridoors of Wind, I keep going around in circles!

A. I've wrote that part up again, check for it in the guide.
---------------------------------------------------------------------
Q. Can you cheat without using Hex Workshop?

A. Yes, but there are only a few Game Genie codes around. Find them at
sages.ign.com.
---------------------------------------------------------------------
Q.Now I've got a question. I'm in the Mirage palace and I'm stuck at the
place with the crystal balls you have to light. I'm at the right-top crystal
ball and I keap on wondering in circles. I see a passage avove the long flight
of stairs but I can't reach it because there is a wall in between. I also see
Karl on the long flight of stairs evrey now and then. What am I suppose to do?

A.Uh, I think you have to speak with Karl a few times. Otherwise, heading north
will do it, like it did for me.

---------------------------------------------------------------------
Q. I've just gotten Salamando and when I try to go through the Moonlight Forest
a statue blocks my way, what to do?

A. I'm stumped, apart from have you already got the spirits up to Luna? If not,
get them, then come back. Anyone out there know? Send in to shinra9@yahoo.com

From Don Collins
-I just forgot to get Undine. Whoops.
---------------------------------------------------------------------
Q. My brother says im screwed. He thinks if i dont have saint saber i wont be able
to beat the god beast of darkness. I have hawk going for nightblade, angela going
for rune master, and carlie going for necromancer. What do you suggest? Gain lots
of levels?

A. You're a servant of darkness, huh? Only kidding. Usually, even though it's too
late now, you should have one character aligned to Light, one to Dark, and the other
whatever. But, it's still possible to win, it's just that it's gonna be much DAMN
harder. Yes, gain up lotsa levels, and there's an item/s called Papa Poto's Claw,
and Grand Deviner Book which when used in battle cast Saint Saber. Good luck.

From Nightblade-
This is a tip for the "servant of darkness" who mentioned that his brother
told him he's screwed. Well, you're not. Since you have Angela, you have
Holy Ball. For the first two heads, just keep using Holy Ball while the
others attack physically. Zable Fahr will die pretty quickly like that.
After that, if you have Saint Beam, now is the time to use it. Or, get a
few "Book of Secrets" as they cast Saint Beam on everything in sight.
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Q.I had left the darkness castle after running low on supplies. As i tried to go back
the way i had went (through the throne room) I could not drop down. Also i exited the
castle after defeating full metal hugger and genova. Help.

A.Well, I for one didn't have this problem, so if anyone can help, the address is
shinra9@yahoo.com
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Q. Where do I find Eagle at the start of Hawk's scenario?

A. From the fight with Jess, go downstairs, up through the door, through the
middle, up the stairs to the right, down, up the stairs to the right, and take
the exit down to get outside, on the right is a set of steps leading to Eagle.
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Q. Where do you get Duran's shields?

A. Shops, and Weapon/Armor seeds.
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Q. hey. i think that ur guide is #1. anyway, back to the subject. i am playing
sd3 and i am 3 or 4 screens away from the water mana stone. i am trying to defeat
the machine golems, got any tips?? also, Angela, who is at level 16, has only
learnt one magic(Holy ball)and i know that the class change is after the golems.
what is wrong?

A.First of all, the intelligence level needs to be much higher. Then, you should
learn Evil Gate, Gem Missile, Air Blast and Fireball for each level you go up.
Get your Intelligence to about 9 or 10. Tips for the Golems? Learn Air Blast and
it's too easy. Good luck!
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Q.I was playing SOM2(SD3) and using your FAQ some, my friends who are "purists" made
fun of me(till they got stuck and i didnt) and were telling me, the way the stat maxs
go, is your char has two main stats, and they cant be too far apart..is this true? im
finding i can up hawks agility one level, the next level i cant, i add to int, and the
next level agil can go up...and it hasnt went past 18 in a LONG time. i dont get it.
me and all of my friends have tried to figure out HOW the stat ups work, but we cant
seem to figure out the way it does..if you know, can you help?

A.Hmm...that's one theory I've never heard before. Come to think of it, there may be
two main stats, but at the moment I can't really give you a straightforward answer.
But, how your agility cannot be upgraded, that's because (I think, I think) you've gone
too far for that certain class, or maybe need to even out your other stats more. How
exactly the stat system works, I'm not too sure, but it's pretty innovative.
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Q.I have two questions for Sekein 3. 1) When going to get Undine, I am at
level 17 and just arrived at the winter city with the giant turtle thingy. I
followed the directions in your guide, and when i go west twice (right after
the first go west 3 times) i can't find the exit to the south. Is it hidden?
2) Is 17 a good level for that part of the game, cuz its my first time
playing it (I got the english version on a ROM). Thanx.

A. Either head back one screen, forward one screen, or defeat all monsters in
the area. Second, Level 17 is an ideal level.
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Q.hi on seiken Densetsu 3 how can Kevin do throw?

A. It's a random move. Just how random it is, I do not have the slighest clue. It's
a tech attack though, so keep using your techs.
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Q.Well, I beat DarkShine Night and i am at the palace place and I can't beat
all the bad guys.How many are there?

A.Um, let's just say a LOT. And i mean A LOT. Keep on healing, and if, if you
run out of MP, kill that character and then revive them, they'll get back to
full HP/MP. Which is what I did. Don't be afraid to stock up your techs to
full, unless if they hit only one enemy. And be persistent.
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11) Miscellaneous
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Ok, I was inspired to put up this section by Pokem10065. We decided it would be
cool if we had a section about the names of the classes for every character, and
just other miscellaneous stuff, like glitches and things.

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Class Change Names

Thanks to Pokem10065.

This section details the names of each class and who/what they represent.

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Duran
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Knight-(Light)
One who fights for good, values honor. I guess you knew that already.

Paladin (Light Light)
The ultimate evil fighter, fights for the poor, defenseless, and fights in the
name of good.

Lord (Light Dark)
A fighter who is propelled by faith, his own and others' beliefs in him.

Gladiator (Dark)
Is a pure fighter, sometimes fights for show. Values nothing but the fight
itself.

Duelist (Dark Dark)
Will only be satisfied if he defeats his opponent, basically a bloodthirsty dog
who cannot be chained.

Swordmaster (Dark Light)
Is also one who lives for the fight, but through all the dark in him a small
light shines.

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Angela
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Sorceress (Light)
Kind of like a cleric, uses spells that are for good?

Grand Deviner (Light Light)
The best and most pure form of magician, using spells in the name of good.

Arch Mage (Light Dark)
One who aligns herself with not only the Holy spirits but with most other
elementals for maximum strength.

Delvar (Dark)
One who uses magic for the pure power of it.

Meigus (Dark Dark)
The most extreme form of dark magician.

Rune Master (Dark Light)
Makes good use of her spells, and still has that little bit of good nagging at
her.

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Kevin
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Monk (Light)
A powerful martial artist who concentrates more on mental power.

God Hand (Light Light)
The ultimate martial artist, with a pure heart and hands oozing holy power.

Warrior Monk (Light Dark)
One who uses strength, and the energy drawn from his mental power to defeat his
enemy.

Bashkar (Dark)
A pure fighter, who did not search for any sort of mental power at all.

Dervish (Dark Dark)
Selling his soul to evil, he has obtained great power.

Death Hand (Dark Light)
One who is a pure fighter but also has some sort of power at his fingertips.

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Charlotte/Carlie
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Priestess (Light)
A cleric with further training from the holy gods themselves.

Bishop (Light Light)
The highest of all holy classes, who uses spells handed down from the gods to
defeat her enemies.

Sage (Light Dark)
The priestess who studies more than she converses with the gods, therefore
having enhanced spells but no spells from the gods.

Enchantresss (Dark)
Using power from the devil himself, she uses the magic of the undead to combat
her enemies.

Evil Shaman (Dark Dark)
Worshipper of the devil who has the power to summon and control the devils'
creatures herself.

Necromancer (Dark Light)
A total mess in the head, thinking she's aligned to both Light and Dark. Shows
this by bringing dead to life and healing them. Also sees the future by talking
to the dead.

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Hawkeye/Hawk
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Ranger (Light)
One who communicates with nature, identifying monsters and setting traps.

Wanderer (Light Light)
One who has shrugged off the world around him to live with nature.

Rogue (Light Dark)
One who takes care of himself first, and will do anything to get the job done.

Ninja (Dark)
Of course, a ninja who has learnt the art of killing his enemies swiftly well.

Nightblade (Dark Dark)
A professional killer who uses poison to kill.

Ninja Master (Dark Light)
The most agile and fast class of ninja.

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Lise/Riesz
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Valkyrie (Light)
The legendary goddess who delivers fallen soldiers to Valhalla.

Vanadies (Light Light)
The goddess who skillfully takes the soul from the dead body to give it eternal
bliss.

Star Lancer (Light Dark)
Living with the stars, this goddess is pure as the stars themselves, but has a
very anti-others personality.

Rune Maiden (Dark)
Aligns to the dark to increase her strength.

Fenrir Knight (Dark Dark)
Named after the legendary beast who killed Odin.

Dragon Master (Dark Light)
Master of all Dragons, and uses them to help in battle.
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From Pokem10065:

-Her summons, Freya and Marduk, are the Norse God of fertility and a Babylonian
God respectively.

-Hello again!! Just wanted to correct a mistake I sent in. For Freya she is
really the goddess of Love and marriage. She belongs to a group of peace
loving gods called the Vanirs( Get it?? Vanir... Vanadies??) Oh well anyway
she is what you would consider the slut of the gods as she has many love
affairs and is also the "patron goddess" of witchcraft.
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From Razorclaw X:

Jormungand is another name for Norse myth's Midgard Serpent (it was also called
'Terrato' in FF6 for unknown reasons), and Fenrir is another name for the Fenris
Wolf of the same mythology.

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Glitches
---------------------------------------------------------------------

From Pokem10065, who else would you expect?

Hello I would love to report a bug in the game. What ever you do never choose
Angela as the third charcter as when someone does Prisoner, Freya or anything
that makes the heroes into Moogles or Chibokkles the game would bug out. When
Moogled the second charcter turns purple and when attempting to cure the second
one the game bugs out. When Chibokkled game resets automatically.
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From DD:

I had read your walkthrough at gamefaqs. I notice that you don't know a secret.
First of all, i am playing the Japanese cardtrige. I beat this game couple of
years, if i could remember right, there is a secret for Kevin. If you use the
Hammer on kevin while he turns to wolf. Then call the dragon. After you land his
attack status will MAX. You can not call the dragon on battles. There's an item
or spell (not sure) that make kevin turns to wolf. Then you can call the dragon.

From Suqian:

I've also found a bug in the game. Have you ever had a party with the characters
equipped with someone elses equipment (eg. Keven with the deathstroke), about to
fight the dragon emperor but your at level 10? well I found a way with Zsnes. all
you have to do is get to a plce in the game, ride flammie (with you controlling it)
and save state while your in the air. Then start a new game, get all three characters
and save while on the ground. Now reaload the save state where your on flammie and
land on the ground. Your Characters should have the equipment and stats of the
other save state. It might not work the first time so try a couple of times.


Glitches? Mysteries? Other things? Send them to shinra9@yahoo.com!

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12)Junk
---------------------------------------------------------------------
As with the Black Rabite mess, I wanna know if I've taken your work! Cause if I
have, I'm terribly SORRY! That stupid Rohan Kelly....anyway, tell me if you
don't like it and I'll remove it.

Acknowledgements:

DD-For finding a store in NY which imports this game. Legend.

Uhhhhh.....-Well, this is the MAN who provided me with the extremely helpful
info about Hawk's spell learning abilities, you rock!

DragonKnightZero-For providing a albeit small but handy number of items that I had
left out.

Paul Le-For that SWEET weapon list, what a champ.

Pokem10065-For giving lots of helpful advice. And I mean lots. He's become a
regular in my Inbox.

Xerain-Handy advice on emulator trouble, and some other tips (his mails are kind
of humorous too :-)

Suqian Zhong-Another frequent contributor, with handy tips.

To everyone who sent in tips, hey I'm sorry, but I just can't be bothered to put
each and every one of your names in here! Unless you're a Pokem10065 or a
Xerain.

To all of those people who sent in Qs, as then I wouldn't have a FAQ section!

Squaresoft, for making Seiken Densetsu 3, Final Fantasy, Chrono Trigger and all
those other games which have made life seem very interesting.

Chris- My little brother, who always cheats. He finished before me, and gave a
little help to me. May you learn not to cheat too much and stuff up my game!

Amar Kishan- For writing the best walkthrough for this game that I have seen
yet. May you keep up the good work and always be successful in the RPG world :-0
And for lending me a few things as well, what a legend.

Ken-For being the best friend anyone could have.

Other than them, no-one has helped me! So if you want to contribute and have
your name down here, e-mail me at shinra9@yahoo.com, or on ICQ at 34601221.